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  Topic: GHTCP Error: Index was outside the bounds of the array
ExileLord

Replies: 12
Views: 11081

PostForum: Software   Posted: Mon Aug 21, 2017 9:57 pm   Subject: Re: Same Error
I got the same error when adding "Two Hour Testament" from https://www.youtube.com/watch?v=S-H2pfhPcrQ

Help? O.\ :drool:
Two Hour Testament has open notes and tapping notes in the chart file so va ...
  Topic: Custom Song in Store?
ExileLord

Replies: 3
Views: 1384

PostForum: Software   Posted: Wed Aug 16, 2017 2:53 am   Subject: Custom Song in Store?
You can likely do it by editing scripts\guitar\store_data.qb

Most people are interested in being able to play the songs they install though so I don't plan on digging any further than this.
  Topic: How to convert eof HOPO to GH3 HOPO AUTOMATICLY
ExileLord

Replies: 6
Views: 2292

PostForum: Software   Posted: Thu Sep 22, 2016 12:55 am   Subject: How to convert eof HOPO to GH3 HOPO AUTOMATICLY
No1mann is wprkimg on a hack of GHTCP that will allow .mid import using Raphael's mid2chart library, among other things (it also supports direct tap note charts, no more dummy charts amd .pak.xen)
Tha ...
  Topic: Queen Bee - [GH3/A/WT/M/SH/GH] [Wii/PS2/PC/XBOX] ## v1.9 ## New Link
ExileLord

Replies: 587
Views: 333042

PostForum: Software   Posted: Thu Sep 22, 2016 12:31 am   Subject: Queen Bee - [GH3/A/WT/M/SH/GH] [Wii/PS2/PC/XBOX] ## v1.9 ## New Link
I keep getting an error for pc gh3 when I try to import the pak files
Post the error message and which pak files you are trying to open.
  Topic: GHWT Custom Songs Import Tool
ExileLord

Replies: 17
Views: 27760

PostForum: Software   Posted: Sat Oct 10, 2015 5:39 pm   Subject: GHWT Custom Songs Import Tool
Calling ExileLord, calling ExileLord...lol
Unless you want to dig through the FMOD calls in the game you are out of luck. This probably isn't a trivial problem.
  Topic: Extracting and Combining charts
ExileLord

Replies: 4
Views: 961

PostForum: Software   Posted: Sat Oct 10, 2015 5:33 pm   Subject: Extracting and Combining charts
Information from
Somewhat of a late reply but unless you have something around 500 gems on the screen at the same time the note limit isn't a concern. Allocating room for a million notes only costs a ...
  Topic: Extracting and Combining charts
ExileLord

Replies: 4
Views: 961

PostForum: Software   Posted: Sun Sep 27, 2015 9:25 pm   Subject: Extracting and Combining charts
You should probably try making a song that would be as long as all the on-disc songs before you bother doing any real work. I suspect there might be issues with the audio being that long.

You can ext ...
  Topic: Information on GH3 QB scripts?
ExileLord

Replies: 17
Views: 3443

PostForum: Software   Posted: Thu Sep 03, 2015 4:18 am   Subject: Information on GH3 QB scripts?
So how's the progress on chord HOPOs going?
I've been very busy with work lately. I hope to finish it up this weekend.

Here's some of the asm that I've injected already. Just need to wire it up to th ...
  Topic: Long notes shorter than 1sec on FeedBack 0.97b?
ExileLord

Replies: 6
Views: 1042

PostForum: Software   Posted: Wed Aug 26, 2015 11:41 pm   Subject: Long notes shorter than 1sec on FeedBack 0.97b?
GH3 has a threshold where sustains become normal notes. If you actually look at the QB tracks of the official songs you'll find that the hold length values are all over the place.

I believe the keys ...
  Topic: Information on GH3 QB scripts?
ExileLord

Replies: 17
Views: 3443

PostForum: Software   Posted: Thu Jul 16, 2015 11:56 pm   Subject: Information on GH3 QB scripts?
I was wondering, are you actually editing the script files for the HOPO / tapping notes, or are you doing some memory hack as you did with the note limit?

If you are editing the scripts, do you have ...
  Topic: Information on GH3 QB scripts?
ExileLord

Replies: 17
Views: 3443

PostForum: Software   Posted: Sat Jul 11, 2015 2:21 am   Subject: Information on GH3 QB scripts?
In WT they removed controller support
What do you mean by that? Which controller support? Every controller that worked with GH 3 works with WT for me. (Except if you mean like gamepad, which is used f ...
  Topic: Information on GH3 QB scripts?
ExileLord

Replies: 17
Views: 3443

PostForum: Software   Posted: Thu Jul 09, 2015 11:14 pm   Subject: Information on GH3 QB scripts?
Why work on GH3, when we have world tour with much more features? Anyways, I think the structure of qb in world tour is very similar to GH3, so if you make any progress there, it could be applied to w ...
  Topic: Information on GH3 QB scripts?
ExileLord

Replies: 17
Views: 3443

PostForum: Software   Posted: Wed Jul 08, 2015 1:16 am   Subject: Information on GH3 QB scripts?
I'm looking to see if there's any information on .qb scripts for Guitar Hero III. From what I know so far is that it's a Neversoft format that's been used at least since THPS3.

Has there been any wor ...
  Topic: I need help with understanding how the notecharts work
ExileLord

Replies: 6
Views: 1165

PostForum: Software   Posted: Sat Jun 27, 2015 2:40 pm   Subject: I need help with understanding how the notecharts work
Are you using fmod or something similar for your sound library? If you're just hoping they stay in sync from the beginning of the song you've already lost. You should probably precalculate time values ...
  Topic: Help from people that understand .CHARTS
ExileLord

Replies: 12
Views: 3573

PostForum: Software   Posted: Sun Oct 31, 2010 6:47 pm   Subject: Help from people that understand .CHARTS

Length is based on the chart resolution which is specified in the first block. The resolution in feedback is 192 by default which means there are 192 divisions per beat.
A length of 384 would be tw ...
 
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