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The Trooper

 
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JCirri  





Joined: 04 Feb 2006
Posts: 4576

PostPosted: Sun May 13, 2007 1:20 am    Post subject: The Trooper Reply with quote

Note Chart
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wuLFe  





Joined: 18 Aug 2006
Posts: 2679
Location: Richmond, IN

PostPosted: Tue May 15, 2007 3:13 pm    Post subject: Reply with quote

Here's my current path for this song (netted me 399K with two misses in the crazy trill bit)

Durations of star power are not necessarily accurate, as I'm working from memory, BUT the activation points are correct.

The Trooper - SP

GREAT SONG
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DUFFKING  





Joined: 17 Apr 2007
Posts: 261
Location: ON UR INTERNETZ POSTIN ON UR FORUMZ

PostPosted: Tue May 15, 2007 4:11 pm    Post subject: Reply with quote

Need to practice those chords. Is the path the same for hard? Might help me eak out a 5 star...

(OT, but is there anywhere else on the site I can get the note charts or do I have to browse through the forum?)
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Piso  





Joined: 13 Jan 2007
Posts: 417
Location: Long Island... owait, Vancouver Island... Yep, Vancouver Island.

PostPosted: Wed May 16, 2007 2:29 am    Post subject: ... Reply with quote

If you're going for the FC, I think it'll be slightly better combine the SP's at 102 and 109, activating on the trill, than to use 102's on measure 105.
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Welcome, Piso. Your last login was Sep. 6, 2009, 1:41AM. - From April 25th, 2010. Hihi.

My GH2 co-op paths hosting

10:56 JR626-1 : i'm half retarded now
10:56 jaimeclaude : now?
10:56 psxfreak101 : only half?

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wuLFe  





Joined: 18 Aug 2006
Posts: 2679
Location: Richmond, IN

PostPosted: Thu May 17, 2007 5:01 pm    Post subject: Re: ... Reply with quote

Piso wrote:
If you're going for the FC, I think it'll be slightly better combine the SP's at 102 and 109, activating on the trill, than to use 102's on measure 105.


You are absolutely correct - the better path to use is to wait for 2 SP phrases (after the first descenging trill bit), and activate on the crazy trills.

Thereafter, you get 3 more and activate immediately (in the gallopy it at the end)

Unfortunately, if you can't hit the trills (and, judging by my complete failure to do so despite many attempts, I'm guessing few can), then the path I posted will net you more points!
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hsatakeit  





Joined: 31 Aug 2006
Posts: 1030
Location: Georgetown, Kentucky

PostPosted: Sat May 19, 2007 2:33 am    Post subject: Reply with quote

I've gotten the trills once, count it once, plus the crazy 6 notes after the trill(which is the real hard part). I did it in front of my brother and i was like wow, and paused the game. I changed my trill technique for these.
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thechedude  





Joined: 20 May 2007
Posts: 59
Location: San Antonio, Texas

PostPosted: Mon May 21, 2007 8:14 pm    Post subject: Reply with quote

The trills on this song are freaking amazing.. thanks for the SP chart wulfe.
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TehBanStick  





Joined: 06 Dec 2006
Posts: 2709

PostPosted: Sun Jun 24, 2007 10:50 pm    Post subject: Reply with quote

Any tips on switching to the quick and chords in verse 1b and the like?
I've been lost in practice trying to get it down but to no avail.
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Piso  





Joined: 13 Jan 2007
Posts: 417
Location: Long Island... owait, Vancouver Island... Yep, Vancouver Island.

PostPosted: Sun Jun 24, 2007 11:59 pm    Post subject: ... Reply with quote

For that riff, start the first gallop on a downstrum. For the switch (or the one that skips down to GY), keep your head thinking you're still doing a gallop of GGG for the GG RB, as it is still 3 in a row, just you have to change your fingering on the downstrum. Then, finger BO as 34, RB as 13, and slide up to YO as 13 (or slide down to GY if that's the one).

For the part of the riff in which it goes instead, hold 3 on Y and 1 on G, and just slide your hand position up when the chord change comes - your fingers are already in place. Hope this was somewhat helpful.
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Welcome, Piso. Your last login was Sep. 6, 2009, 1:41AM. - From April 25th, 2010. Hihi.

My GH2 co-op paths hosting

10:56 JR626-1 : i'm half retarded now
10:56 jaimeclaude : now?
10:56 psxfreak101 : only half?

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debr5836  





Joined: 11 Apr 2007
Posts: 1159
Location: Fort Collins, CO

PostPosted: Mon Jul 23, 2007 3:35 am    Post subject: spopt2.pl results Reply with quote

spopt2.pl results for "The Trooper" (gh2-x360/expert) generated on 07/20/2007

lazy-whammy (407548) PNG TXT
no-squeeze (411172) PNG TXT
big-squeeze (412392) PNG TXT
nearly-ideal (413044) PNG TXT
upper-bound (413260) PNG TXT

KEY
-------------------------------------------------------------------------
Lazy Whammy ---- No squeezing, all whammys start 0.5 beats late
No Squeeze ---- No squeezing, no early whammying
Big Squeeze ---- 80% of the max possible squeeze, no early whammying
Nearly Ideal ---- 80% of the max possible squeeze, 80% of the max possible early whammying
Upper Bound ---- 100% of the max possible squeeze, 100% of the max possible early whammying

big-squeeze path details
-------------------------------------------------------------------------
File: trooper.mid
Solution Path: 3-3-2-2-3
Estimated Base score 81735
Estimated 4* cutoff 163470
Estimated 5* cutoff 228858
Estimated Perfect w/o SP 324196
Estimated SP Score 88196
Estimated Total Score 412392
Activations:
#1 From meas 34.6250 (BO note) to meas 40.9365 (YO sust) ( 34.6698- 40.9365) Score: 15792 (75.0+ 4.0)*200
#2 From meas 68.4375 (G note) to meas 76.5000 (RB note) ( 68.4562- 76.4562) Score: 19992 (95.0+ 5.0)*200
#3 From meas 93.5833 (Y note) to meas 101.6250 (R note) ( 93.5823-101.5823) Score: 19028 (91.0+ 4.1)*200
#4 From meas 111.0000 (R note) to meas 118.3934 (B sust) (111.0406-118.3934) Score: 14136 (64.0+ 6.7)*200
#5 From meas 147.3750 (G note) to meas 155.2500 (RB note) (147.4057-155.2057) Score: 19248 (91.0+ 5.2)*200

nearly-ideal path details
-------------------------------------------------------------------------
File: trooper.mid
Solution Path: 3-3-2-2-3
Estimated Base score 81735
Estimated 4* cutoff 163470
Estimated 5* cutoff 228858
Estimated Perfect w/o SP 324196
Estimated SP Score 88848
Estimated Total Score 413044
Activations:
#1 From meas 34.5000 (RB note) to meas 40.8750 (YO note) ( 34.5174- 40.8302) Score: 16144 (77.0+ 3.7)*200
#2 From meas 68.4375 (G note) to meas 76.5000 (RB note) ( 68.4562- 76.4562) Score: 19992 (95.0+ 5.0)*200
#3 From meas 93.5833 (Y note) to meas 101.6250 (R note) ( 93.5823-101.5823) Score: 19028 (91.0+ 4.1)*200
#4 From meas 111.0417 (Y note) to meas 118.6250 (G note) (111.0823-118.5812) Score: 14204 (64.0+ 7.0)*200
#5 From meas 147.2500 (G note) to meas 155.2948 (RB sust) (147.2948-155.2948) Score: 19480 (92.0+ 5.4)*200

upper-bound path details
-------------------------------------------------------------------------
File: trooper.mid
Solution Path: 3-3-2-2-3
Estimated Base score 81735
Estimated 4* cutoff 163470
Estimated 5* cutoff 228858
Estimated Perfect w/o SP 324196
Estimated SP Score 89064
Estimated Total Score 413260
Activations:
#1 From meas 34.5000 (RB note) to meas 40.8812 (YO sust) ( 34.5568- 40.8812) Score: 16148 (77.0+ 3.7)*200
#2 From meas 68.4375 (G note) to meas 76.5000 (RB note) ( 68.4927- 76.4927) Score: 19992 (95.0+ 5.0)*200
#3 From meas 93.5833 (Y note) to meas 101.6250 (R note) ( 93.5823-101.5823) Score: 19028 (91.0+ 4.1)*200
#4 From meas 111.0000 (R note) to meas 118.6250 (G note) (111.0342-118.5698) Score: 14404 (65.0+ 7.0)*200
#5 From meas 147.2500 (G note) to meas 155.3063 (RB sust) (147.3063-155.3063) Score: 19492 (92.0+ 5.5)*200

Please post any bugs/questions about these auto-generated paths HERE.
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Sayonara  





Joined: 23 Nov 2007
Posts: 12

PostPosted: Fri Feb 29, 2008 5:08 pm    Post subject: Reply with quote

thanks so much for the sp path wulfe, i just got my log :*D
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donrandall  





Joined: 22 Feb 2008
Posts: 657
Location: Pittsburgh, PA

PostPosted: Sun Apr 13, 2008 2:36 am    Post subject: Reply with quote

Yeah, wuLFe, I just 4 starred this song, its kind of a toughy, but i still cannot get the main riff with the mini trills, its a tricky part. Also, for some reason i did a bad run on Free Bird yesterday (when i got the game) and I 5 starred it, I couldnt believe it! As i said, i just got this game yesterday and i just beat it on expert last night.
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Confury  





Joined: 01 May 2007
Posts: 1099
Location: Lincoln, NE

PostPosted: Mon Jul 21, 2008 12:48 pm    Post subject: Reply with quote

Dunno if people know this or not, but using Wulfe's path (well, the solo path) is better for people who *can't* activate on the trills. As in, you might be scared of missing when you activate. If you are kinda scared of missing, use the SP you get after measure 104 and use it next note (the long red sustain), and then after the solo, use SP on the 2nd red.

Using this path with an FC will get you 2k less than the optimal path, so it's not *that* bad. I have 409.8k with an FC of this path, and 410.4k is possible as I missed the first nearly-ideal squeeze (400 points + ticks) and I missed a squeeze after the solo (the orange in measure 129). So for those who are kinda superstitious I guess of missing when activating, use this path.
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ConnorGH  





Joined: 23 May 2008
Posts: 130
Location: United States, California

PostPosted: Fri Sep 12, 2008 8:32 pm    Post subject: SO Close!!! Reply with quote

I'm SO close to FCing this! Those stupid, super fast trills are the only thing I can't get!
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ConnorGH  





Joined: 23 May 2008
Posts: 130
Location: United States, California

PostPosted: Sun Nov 16, 2008 6:28 am    Post subject: Reply with quote

Thanks for a better path, wuLFe
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