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Rush 2112 Announcement
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toymachine  





Joined: 30 Oct 2006
Posts: 9629
Location: Toronto

PostPosted: Fri Dec 30, 2011 9:37 am    Post subject: Reply with quote

Now the real truth comes out
2112 was split up because Wii wouldn't have been able to handle it
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Cabanon  





Joined: 29 Oct 2007
Posts: 6462
Location: Quebec, Canada

PostPosted: Sun Jan 01, 2012 7:31 am    Post subject: Reply with quote

toymachine wrote:
Now the real truth comes out
2112 was split up because Wii wouldn't have been able to handle it


where did you get this ? and im not surprized at all.
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inv4der  





Joined: 16 Sep 2007
Posts: 9656
Location: Meridian, ID

PostPosted: Sun Jan 01, 2012 11:16 pm    Post subject: Reply with quote

Cabanon wrote:
toymachine wrote:
Now the real truth comes out
2112 was split up because Wii wouldn't have been able to handle it


where did you get this ? and im not surprized at all.


He's probably basing that on the fact that the Wii doesn't get the full version in RB, unlike the 360 and PS3. A reasonable assumption.
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jdamillio  





Joined: 17 Oct 2007
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Location: Philadelphia

PostPosted: Tue Jan 03, 2012 5:28 am    Post subject: Reply with quote

toymachine wrote:
Now the real truth comes out
2112 was split up because Wii wouldn't have been able to handle it


I thought it was just so the members could say their lines in the story that goes through it when you play all 7 parts. Maybe you just got your trollface on :p.

Also, SH took a giant shit today, or should I say yesterday 27 minutes ago. Maintenance I guess, since it happens once in a while.
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toymachine  





Joined: 30 Oct 2006
Posts: 9629
Location: Toronto

PostPosted: Tue Jan 03, 2012 6:18 am    Post subject: Reply with quote

jdamillio wrote:
toymachine wrote:
Now the real truth comes out
2112 was split up because Wii wouldn't have been able to handle it


I thought it was just so the members could say their lines in the story that goes through it when you play all 7 parts. Maybe you just got your trollface on :p.

Also, SH took a giant shit today, or should I say yesterday 27 minutes ago. Maintenance I guess, since it happens once in a while.


No troll face just a further explanation as why the song couldn't be offered as one giant track (separately) even if they wanted to.

Also coupled with the fact Wii couldn't handle the full version of Abbey Road either.
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HellAshes  





Joined: 06 Apr 2006
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PostPosted: Thu Jan 05, 2012 8:48 pm    Post subject: Reply with quote

Maybe that Wii U might be able to handle it. =P
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LocalH  





Joined: 30 Oct 2006
Posts: 1400
Location: MiloHax

PostPosted: Tue May 15, 2012 4:54 am    Post subject: Reply with quote

The funny thing is, the GH2 engine can easily handle a 20+ minute song on the tired old PS2, and I don't know of any limit on the number of notes per se, so that's another testament to the HMX codebase. Maybe it's a DLC storage issue on the Wii?
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