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WhYYZ
Joined: 08 Oct 2007 Posts: 3150 Location: The netherlands, Amsterdam
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Posted: Mon Dec 09, 2013 1:27 pm Post subject: |
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LlamaYip wrote: |
I hope everyone has fun with the first activation of Assassin |
I'm already have trouble hitting the outro.
So fuck that 1st act.
That said, I'm going for at least 3/4 this week. _________________
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singemfrc
Joined: 10 Aug 2007 Posts: 4406 Location: California
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Posted: Mon Dec 09, 2013 1:41 pm Post subject: |
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PowerM3tal wrote: | Now I have to play through career unfortunately to unlock Pull Me Under. | Oh that sucks..Im fortunate that I just randomly pulled this game out a few months ago and wanted to play Pull Me Under so I did the same thing then. _________________
PSN: singemfrc
Twitch: singemfrcps |
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elScarecrow
Joined: 22 Apr 2008 Posts: 1404 Location: Raleigh
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LlamaYip
Joined: 23 Dec 2008 Posts: 3151 Location: Chicago, IL
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Posted: Mon Dec 09, 2013 8:40 pm Post subject: |
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Why is codemann so sure his path is better? _________________
My Youtube | My Accomplishments | Total Hard FCs: 723/725 | My Stream | GenericName
Latest Hard FC: Through the Fire and Flames GH3 | GH1: 47/47 GH2: 62/64 GH80S: 30/30 GH3: 70/70 GHA: 41/41 GHWT: 86/86 GHM: 49/49 GHSH: 48/48 GH5: 85/85 GHVH: 47/47 BH: 65/65 GHWOR: 93/93
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newuser1234
Joined: 31 Dec 2007 Posts: 1273
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Posted: Mon Dec 09, 2013 9:17 pm Post subject: |
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my guitar overstrums when upstrumming . i think i'll have to bust out my brand new LP that i've been saving for 3 years. _________________
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elScarecrow
Joined: 22 Apr 2008 Posts: 1404 Location: Raleigh
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Posted: Mon Dec 09, 2013 9:46 pm Post subject: |
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LlamaYip wrote: | Why is codemann so sure his path is better? |
His path is 200 points better if you get the fucked up 1st squeeze. If you're not going for optimal, the 3 activation path is better/easier _________________
Smaller dreams get pushed aside
For larger ones that change my life |
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LlamaYip
Joined: 23 Dec 2008 Posts: 3151 Location: Chicago, IL
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Posted: Tue Dec 10, 2013 2:42 am Post subject: |
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[quote="elScarecrow"][quote="LlamaYip"]elScarecrow wrote: |
http://pathhero.codemann8.
His path is 200 points better if you get the fucked up 1st squeeze. If you're not going for optimal, the 3 activation path is better/easier | Ok, I see. I have no scores using that 3 activation path that are any better than any of the scores I got from the 4 activation one. _________________
My Youtube | My Accomplishments | Total Hard FCs: 723/725 | My Stream | GenericName
Latest Hard FC: Through the Fire and Flames GH3 | GH1: 47/47 GH2: 62/64 GH80S: 30/30 GH3: 70/70 GHA: 41/41 GHWT: 86/86 GHM: 49/49 GHSH: 48/48 GH5: 85/85 GHVH: 47/47 BH: 65/65 GHWOR: 93/93
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WhYYZ
Joined: 08 Oct 2007 Posts: 3150 Location: The netherlands, Amsterdam
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Posted: Tue Dec 10, 2013 12:25 pm Post subject: |
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elScarecrow wrote: | LlamaYip wrote: | Why is codemann so sure his path is better? |
His path is 200 points better if you get the fucked up 1st squeeze. If you're not going for optimal, the 3 activation path is better/easier |
Thank you so much. Squeezes are a lot easier as well...
If only I could hit the outro consistantly... e.e
Edit: Question. Isn't it possible to move back the first act one note and still squeeze the second orange? Same goes for act 2 with the second orange. It really feels possible in game, although it really shouldn't on paper. _________________
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Jleggy12
Joined: 17 Jan 2008 Posts: 1383 Location: Staffordshire, England
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SlasherManEXE
Joined: 04 Jan 2008 Posts: 2634 Location: NY
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Posted: Tue Dec 10, 2013 5:30 pm Post subject: |
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Welp. I need to play the entire career this week. My save file is gone LOL. GG w1 pmu selection during finals week. Marathon Friday night woo! _________________
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LlamaYip
Joined: 23 Dec 2008 Posts: 3151 Location: Chicago, IL
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Posted: Tue Dec 10, 2013 11:11 pm Post subject: |
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Trying to focus on Line Integrals and Parametric Surfaces before my multivariable final on Thursday, but I just had Band on the Run and Pull Me Under playing constantly through my head.
What Leagues do to me... _________________
My Youtube | My Accomplishments | Total Hard FCs: 723/725 | My Stream | GenericName
Latest Hard FC: Through the Fire and Flames GH3 | GH1: 47/47 GH2: 62/64 GH80S: 30/30 GH3: 70/70 GHA: 41/41 GHWT: 86/86 GHM: 49/49 GHSH: 48/48 GH5: 85/85 GHVH: 47/47 BH: 65/65 GHWOR: 93/93
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tt122112
Joined: 24 Jan 2008 Posts: 864
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Posted: Wed Dec 11, 2013 1:09 am Post subject: |
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LlamaYip wrote: | Trying to focus on Line Integrals and Parametric Surfaces before my multivariable final on Thursday, but I just had Band on the Run and Pull Me Under playing constantly through my head.
What Leagues do to me... |
This. I have finals starting tomorrow and running through next Tuesday and I'm just sitting here trying to up my scores over and over again. _________________
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alexhaz64
Joined: 01 Mar 2008 Posts: 4480 Location: Long Beach, CA
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Posted: Wed Dec 11, 2013 7:56 am Post subject: |
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This week's batch of songs is definitely annoying. PMU alone is super long, with way too many hard parts, and too many activations to screw up. Pretty Vacant is just an annoying path, not sure quite what it is about that song. Assassin has that BS outro, though the activations are pretty straightforward, if difficult. Band on the Run is the only one that didn't give me any problems, thankfully. I have tentative scores on all the songs this week, but they could all use improvement I think. I need to get the GH1 songs done before I go back to improving these scores though :p _________________
2:59 alexhaz64: I'm like 6th place on that song
2:59 alexhaz64: pretty neat
2:59 alexhaz64: :p
2:59 JohnnyGrey: No Alex, I don't care how good your score is
2:59 JohnnyGrey: DAMMIT
2:59 alexhaz64: XD
alexhaz64 flexes
2:59 psxfreak101: too slow on the trigger there, boyo
2:59 alexhaz64: that seems to be the case all night
2:59 JohnnyGrey: I've been too slow a few times tonight
2:59 JohnnyGrey: GDSAKj hfask
2:59 psxfreak101: XD
2:59 alexhaz64: LMAO
2:59 alexhaz64: OMG
psxfreak101 actua-loling |
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THABEAST721
Joined: 26 Dec 2007 Posts: 2000
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Posted: Thu Dec 12, 2013 3:46 am Post subject: |
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So I think I've got this extended sustain glitch figured out after finding some old threads talking about it. I was wondering though if anyone could tell me if they work the same way with hammer ons in extended sustains, and how does the glitch affect ones that are in a starpower phrase? Like if I perform the glitch, will I still get the full amount of whammy?
Also, this game is so frustrating to not drop ticks in. I don't drop ticks in GH2, and the sustains seem to end the same on here as they do on there. Oh well I guess I will get that figured out soon. _________________
This does not leave my sig!!! |
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newuser1234
Joined: 31 Dec 2007 Posts: 1273
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Posted: Thu Dec 12, 2013 5:21 am Post subject: |
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im not sure if im vastly underestimating the song but it seems like pull me under really isnt that difficult...i would even go as far as saying i could fc it with a decent guitar. but assassin i'll never fc because of the strumming. idk i suck _________________
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