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GUIDE: How to make a custom disc use a separate save file
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G0d0fR0ck  





Joined: 19 Jun 2008
Posts: 1

PostPosted: Fri Jul 04, 2008 9:48 pm    Post subject: Reply with quote

yeah i know this seems like a little easy but wat about u get another memory card?
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xetan2  





Joined: 28 Jul 2007
Posts: 62

PostPosted: Tue Jul 22, 2008 11:13 pm    Post subject: Reply with quote

where would i get a text editor to change system.cnf?
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blackwidowcd  





Joined: 17 Nov 2007
Posts: 1717
Location: Bucketheadland

PostPosted: Wed Jul 23, 2008 1:15 am    Post subject: Reply with quote

xetan2 wrote:
where would i get a text editor to change system.cnf?


You can use notepad.
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spiritofcat  





Joined: 18 Aug 2008
Posts: 2

PostPosted: Mon Aug 18, 2008 4:21 pm    Post subject: Reply with quote

Sorry that this is somewhat off-topic, but I'm having a really hard time finding any info on this and this seems like the most likely place to find someone who might know.

I'm working on a Custom Singstar disc and it'd all going fairly well, but I really need to be able to change what save file it uses, just like you can do with Guitar Hero Customs.

Anyone got any idea how I might go about it?

I've been consulting a tutorial on http://singstarmod.1a.to/ which has been really useful in respect to getting the songs in there, but it has no info on changing what save file is used.
I would post my question there, but that site is mostly in german and I can't figure out how to register for their forum.

I've tried renaming the SLUS_XXX.XX file, and I've tried replacing it with the file from a different Singstar game, but both those methods failed to boot.
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LocalH  





Joined: 30 Oct 2006
Posts: 1400
Location: MiloHax

PostPosted: Mon Aug 18, 2008 11:23 pm    Post subject: Reply with quote

Just to cover the obvious - when you renamed the ELF, you also edited SYSTEM.CNF, right? If so, then there must be another reference to the ELF filename somewhere. Unfortunately, I don't know anything about Singstar so I can't help you with your specific issue. You might try looking for the filename using a hex editor's search feature within the game files (or perhaps even on an ISO image).
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spiritofcat  





Joined: 18 Aug 2008
Posts: 2

PostPosted: Tue Aug 19, 2008 2:59 am    Post subject: Reply with quote

Thanks for the reply.
I found out how to do it.
The answer is to edit the config.xml file.
There's a line with <PRODUCT_CODE>52268</PRODUCT_CODE>
and changing that number does the job of changing the save location.
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coolethan1  





Joined: 27 Mar 2014
Posts: 119

PostPosted: Wed Mar 18, 2015 12:16 pm    Post subject: Reply with quote

will this make it possible to play without modding?
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perrigosd  





Joined: 31 Jul 2014
Posts: 146
Location: Brazil

PostPosted: Wed Mar 18, 2015 5:50 pm    Post subject: Reply with quote

coolethan1 wrote:
will this make it possible to play without modding?

Quote:
10) Burn


If you need to burn the game to a dvd obviously no
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