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JCirri
Joined: 04 Feb 2006 Posts: 4576
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Posted: Sun Mar 12, 2006 8:02 am Post subject: Symphony Of Destruction |
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Note Chart | Mirror
New Chart
Last edited by JCirri on Sat Feb 24, 2007 10:07 pm; edited 2 times in total |
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Echelar
Joined: 26 Feb 2006 Posts: 1246 Location: Fort Wayne, IN
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Posted: Sun Mar 19, 2006 11:48 pm Post subject: |
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Star power guide for Symphony of Destruction
http://www.purplefrog.com/~thoth/guitar-hero/symphony-of-destruction-3.png
Once again, I'll list the star power sections and let you know how I used them
1. Beginning of the song.
2. Opening verse, 3 chords
3. Opening verse, 3 chords
-- Wait until after the gap, when it transitions up to the red->orange part, and turn on * power when the first chords come up.
1. Transition into the chorus
2. Lead out of the chorus
-- Go ahead and use it immediately
1. Within the verse
2. Transition to red->orange part
-- you can use this immediately (tight timing, or wait until after the next one)
3. Still within the red-> orange part
1. Middle of chorus
2. Lead in to solo
-- Go ahead and use.. if you're confident in hitting some of the solo, you can delay a bit so some of the fast notes are in 8x
1. Within the solo (YRGRY--)
2. End of the solo
-- I use this immediately
1. Verse
2. Transition back to chorus
-- Use anytime, that's all there is
Pretty simple, no real difficult timing. With slip-ups in the start and finish of the solo, I managed a 186,218 (1st place). If you could somehow get 100%, that number would rise a lot. _________________
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mattdaddy
Joined: 29 Mar 2006 Posts: 626 Location: Jonesboro, GA
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Posted: Mon Oct 16, 2006 9:43 pm Post subject: |
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help...new sp path anyone? |
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N00b
Joined: 27 Sep 2006 Posts: 96
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Posted: Sun Oct 29, 2006 9:23 pm Post subject: |
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I just FC'ed it and am 10k behind #1. Anyone care to share the new SP? |
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Slowhand
Joined: 21 Sep 2006 Posts: 625 Location: Lombard, Illinois
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Posted: Thu Apr 12, 2007 4:20 pm Post subject: |
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Slight change in the first path and a tweak gets a couple more notes but not 10K worth. So I'm not saying this is the path, just a couple more notes. The first half reflects the changes also found in the expert path, but unlike the expert path, there is more notes going 2-2 at the end rather than 3 and blowing off the last sp.
3-2-2-3-2-2
3 - like the first path, about 3.5 measures later on the first chord for the squeeze.
2 - 1 measure later, beginning of meas. 36, should get a squeeze.
2 - here's the change. Although Ech mentions you can use it after 2, it does seem the way to go. It is tight but even tilters like me can get it. Use it ASAP
3 - first G note meas. 80. The 6+ meas. of SP picks up at least 2 to 3 more notes.
2 - same deal, 1 meas. later at 84
2 - 2nd B note of meas. 120.
Then again, I could be wrong............TROGDOR!!!!!!!! _________________
goals = mediocrity + 1 on all levels
*goal achieved!*
Guitarist for Heaven's Wrath
Vocal Stylings for Throat Punch
PSN - jaypen123
GH3 and RB community - Slowhand123
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CPURules
Joined: 28 Jan 2007 Posts: 608 Location: Boston, MA
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Posted: Sun Jun 10, 2007 1:58 am Post subject: |
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Ok, I made a visual of Echelar's SP path. I don't know the whammy's exactly, but they should be close.
Echelar Symphony of Destruction SP Hard
Red = SP Phrase
Blue = Activate _________________
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GameZelda
Joined: 30 Mar 2007 Posts: 1705
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Posted: Sun Jun 10, 2007 5:23 am Post subject: |
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are you joking???
the activation @ measure 78 is bad... now I have the game paused and I go to own the solo
PD: After some seconds...owned the solo
PD2: Only 206,482, I activated the SP at measure 83 (start of the hard part) _________________
(Ok, I failed to do it in 24 hours... ).
GH:WT-PS2 Customization Progress
[ 100%] Make it work (w/songs loading) in a DVD5 (thanks psychospacefish!)
[ 100%] Modify audio (Finally done 25/11/2008)
[ 100%] Modify charts (Done 26/11/2008! Customs finally ) |
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CPURules
Joined: 28 Jan 2007 Posts: 608 Location: Boston, MA
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Posted: Sun Jun 10, 2007 4:10 pm Post subject: |
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Me?
I did it so that you don't activate at the solo; however, I'll update it so that you hit it at Measure 83.
UPDATE: Ok, it's done. SP moved to Measure #83 _________________
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GameZelda
Joined: 30 Mar 2007 Posts: 1705
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Posted: Sun Jul 08, 2007 10:27 am Post subject: |
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Slowhand wrote: | Slight change in the first path and a tweak gets a couple more notes but not 10K worth. So I'm not saying this is the path, just a couple more notes. The first half reflects the changes also found in the expert path, but unlike the expert path, there is more notes going 2-2 at the end rather than 3 and blowing off the last sp.
3-2-2-3-2-2
3 - like the first path, about 3.5 measures later on the first chord for the squeeze.
2 - 1 measure later, beginning of meas. 36, should get a squeeze.
2 - here's the change. Although Ech mentions you can use it after 2, it does seem the way to go. It is tight but even tilters like me can get it. Use it ASAP
3 - first G note meas. 80. The 6+ meas. of SP picks up at least 2 to 3 more notes.
2 - same deal, 1 meas. later at 84
2 - 2nd B note of meas. 120.
Then again, I could be wrong............TROGDOR!!!!!!!! |
Move the last activation to the last green of measure 130 and you should get the chords at the end _________________
(Ok, I failed to do it in 24 hours... ).
GH:WT-PS2 Customization Progress
[ 100%] Make it work (w/songs loading) in a DVD5 (thanks psychospacefish!)
[ 100%] Modify audio (Finally done 25/11/2008)
[ 100%] Modify charts (Done 26/11/2008! Customs finally ) |
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GameZelda
Joined: 30 Mar 2007 Posts: 1705
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Posted: Mon Jul 09, 2007 5:21 am Post subject: |
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Here's the path.
Slowhand SP Path - Tweaked
I also changed the 5th activation, now it's easier to do
Edit: You can get some points activating the 4th at the hold note before the green. _________________
(Ok, I failed to do it in 24 hours... ).
GH:WT-PS2 Customization Progress
[ 100%] Make it work (w/songs loading) in a DVD5 (thanks psychospacefish!)
[ 100%] Modify audio (Finally done 25/11/2008)
[ 100%] Modify charts (Done 26/11/2008! Customs finally ) |
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