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Creating Custom Songs For GH3 On the Xbox 360! {Tutorial}
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GuardianDemon  





Joined: 11 Apr 2008
Posts: 1792
Location: Ireland

PostPosted: Fri Jan 22, 2010 4:28 pm    Post subject: Reply with quote

Hey guys i just wanted to trhow out my little bit on making charts for x360 a little bit faster . Slight requirement of GH3PC and GHTCP, but it helps
Code:

Requires GH3 PC (even if you dont use it)
GHTPC
Your chart
Patience/Time


1. Import your chart as you normally do into GH3PC.
2. Click on the name of your chart to highlight it.
3. Click File, ''Export Song Chart''
Pick a name and file type as QB BASED CHART

4. Open this file in Notepad or something similiar.
5. Scrool to the expert chart (i assume you use expert otherwise use your prefered difficulty.) Then delete everything above it.
6. A line might look like this :

         11436 = N 8 1

This is how to interpret the chart:   
         
         11436 = Time

         N(can be S) = N means Note, S means starpower.

         8 = Note code.

         1 = note lenght.

Your going to make it look like this super easily.

11436
8
1

Hightlight the entire space between the last of the long number (Here is 6) and the middle
number code ( Here is 8). right click and press copy.

Now go Edit and replace. Paste the copy into the ''find what'' bar. and now into the
''replace with'' bar press the spacebar ONCE !!! I MEAN IT !!!

Now click '' replace all''

Check the text and it should all look like. It chould look like this

   19971 2 255
   20226 8 382
   20608 28 1
   20926 28 1
   21307 28 1
   21625 = S 12 3305
   21752 12 1
   21879 12 1
   22134 6 1
   22388 3 1
   22642 28 1

Notice the S event. Copy all lines with = S into a new text file. trust me ;) You can then delete it out
of the 1st window.

So then the code looks like

   19971 2 255
   20226 8 382
   20608 28 1
   20926 28 1
   21307 28 1
   21752 12 1
   21879 12 1
   22134 6 1
   22388 3 1
   22642 28 1

All you need to do is delete the space between each set of numbers, then skip the next set to a new line
of its own, like so :

19971
2
255
20226
8
382
20608
28
1
20926
28
1
21307
28
1
21752
12
1
21879
12
1
22134
6
1
22388
3
1
22642
28
1

Once every piece is done. Paste in into the difficuty slot of the song your customising in GH3.

The Do all the same with the above with those = S events you saved earlier. Only paste it into the SP slot
of the same song.


Also, the OP's Note code guide was a little frustratign to read, so numericley ordered the notes.
Code:

1 = G             21 = GYO
2 = R            22 = RYO
3 = GR            23 = GRYO
4 = Y                    24 = BO
5 = GY            25 = GBO

6 = RY            26 = RBO
7 = GRY            27 = GRBO
8 = B            28 = YBO
9 = GB            29 = GYBO
10 = RB            30 = RYBO

11 = GRB                 31 = GRYBO
12 = YB
13 = GYB
14 = RYB
15 = GRYB
            Hammer On/Pull Off
16 = O            33 = G (HO/PO)
17 = GO            34 = R (HO/PO)
18 = RO            36 = Y (HO/PO)
19 = GRO                 40 = B (HO/PO)
20 = YO            47 = O (HO/PO)



Uncessesary stiuff removed, but it should help someone out there ntil tools appear !!

Edit :
MahoppianGoon wrote:

12} *ALTERNATIVE METHOD* For Creating the 'array.txt'

Oh come on !!!
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mattdylan99  





Joined: 19 Jan 2008
Posts: 109

PostPosted: Mon Jan 25, 2010 11:59 pm    Post subject: Reply with quote

Haha, common sense. What we all lack.
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MahoppianGoon  





Joined: 18 Mar 2008
Posts: 37

PostPosted: Mon Feb 01, 2010 2:00 am    Post subject: Reply with quote

well... I was able to get custom 'audio' in Guitar Hero 5, which basically means customs for ALL the other games too (GH:WT/Band Hero/etc...), since they all use the same files.
But, the problem is, those stupid 'song.pak.xen' files won't open in 'Queen Bee' or anyother program I could find, so you can't import the chart! :\ [ video ]
So until someone figures out how to edit those new files, this is pretty much useless... lol And it's still a little buggy. Loading the song in 'Practice' mode freezes the game.
And after playing the song for like 2 minutes, it starts echoing real bad, like theres 2 tracks and there not in sync, even though theres only 1 track, the rest I made blank. hmm...
I really only did this just to see if it was possible, and surprisingly, it is. lol

Update: I was able to fix the freezing when loading the song in 'Practice' mode, simply by padding the end of the custom FSB file (added a bunch of zeros in hex) to match the original FSBs size. But that stupid echo is still there. Even after turning all the volumes down in the audio mixer. It's lower, but can still hear it.

Update: [ video ] Ok, I'm officially stupid. I was making separate audio files for the tracks, not realizing it actually was just 1 file with multiple tracks. That was screwing up the file, producing the echo. And I was able to decompress and extract the 'song.pak.xen' files using this program I found 'unpak', but then what? None of those files will open in any program I could find. :\


Last edited by MahoppianGoon on Thu Feb 04, 2010 2:42 am; edited 1 time in total
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GuardianDemon  





Joined: 11 Apr 2008
Posts: 1792
Location: Ireland

PostPosted: Mon Feb 01, 2010 9:43 pm    Post subject: Reply with quote

Wow, nice job on GH5, guess all we need now is to bug the QueenBee programmers to get working on the GH5 pak files !! lol ;) Now even the ps2 has customs on it yet !!!!

Anyway, thats weird about the echo, i wonder whats causing that...

Also, question, my custom stops playing music after a while. Like, cuts off completely.
I'll try find the time it cuts off and post it up. You might know the issue, i dunno.
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kylop  





Joined: 15 Aug 2007
Posts: 131

PostPosted: Mon Feb 01, 2010 9:55 pm    Post subject: Reply with quote

I was able to get custom audio on the Wii GH5 a few weeks ago, but I had the same problem- I couldn't edit the charts. I know this is an Xbox thread and this post is unnecessary, but I just like to brag. ;)
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Daveiac  





Joined: 26 Oct 2007
Posts: 183
Location: Norway

PostPosted: Thu Feb 04, 2010 6:18 pm    Post subject: Reply with quote

I was helping nanook to make support for the newer games by testing his software back in september.
We got all the newer games loaded up in QB, but there were some issues with gh 5 and metallica when recompressing them(filesize too big etc(doesn't matter with j-tag though)).
The song.pak.xen will not open however(just tested it), but I think that with some work it will be good to go.

Anyways, haven't heard from him for a long time. I guess he's busy with life. I will not release his work(he can do so himself if he chooses to).
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GuardianDemon  





Joined: 11 Apr 2008
Posts: 1792
Location: Ireland

PostPosted: Thu Feb 04, 2010 10:19 pm    Post subject: Reply with quote

We'll, atleast some of the new QB code works. but we still need an automated chart converter. wish Leffs old converter was up !!
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Daveiac  





Joined: 26 Oct 2007
Posts: 183
Location: Norway

PostPosted: Fri Feb 05, 2010 4:00 pm    Post subject: Reply with quote

GuardianDemon wrote:
wish Leffs old converter was up !!

Do you mean the Songeditor?

http://www.mediafire.com/download.php?or2t2lgyjzq?
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GuardianDemon  





Joined: 11 Apr 2008
Posts: 1792
Location: Ireland

PostPosted: Sat Feb 06, 2010 1:09 pm    Post subject: Reply with quote

Jesus man, you should be an admin !! you have like, ever piece of software i need so far !!!

Excellent !! Nice one
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elliphino  





Joined: 04 Jun 2008
Posts: 4

PostPosted: Sun Mar 14, 2010 7:27 am    Post subject: :) Reply with quote

THANK YOU
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elliphino  





Joined: 04 Jun 2008
Posts: 4

PostPosted: Sun Mar 14, 2010 7:29 am    Post subject: :) Reply with quote

THANK YOU
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ComicBookGuru  





Joined: 16 Dec 2007
Posts: 1678

PostPosted: Sun Mar 14, 2010 8:34 am    Post subject: Reply with quote

kylop wrote:
I was able to get custom audio on the Wii GH5 a few weeks ago, but I had the same problem- I couldn't edit the charts. I know this is an Xbox thread and this post is unnecessary, but I just like to brag. ;)


But it's the same as GHWT and Aaron technically figured it out, so I don't know if that really counts :P
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GuardianDemon  





Joined: 11 Apr 2008
Posts: 1792
Location: Ireland

PostPosted: Sun Mar 14, 2010 12:49 pm    Post subject: Reply with quote

So wait : WT and 5 have the same qb.mid structure ??
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GuardianDemon  





Joined: 11 Apr 2008
Posts: 1792
Location: Ireland

PostPosted: Sun Mar 21, 2010 1:07 am    Post subject: Reply with quote

Just to let you guys know, im writing an entire nubz tutorial on how to do the customs. I have sent a near perfect V1 to mahoppiangoon to see if it is ok with him. (And i also have to entire re-write a certain section that i way screwed up, when i went back and read it).
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DanTheBib  





Joined: 25 Nov 2009
Posts: 671
Location: Worcester, England.

PostPosted: Sun Mar 21, 2010 1:23 am    Post subject: Reply with quote

GuardianDemon wrote:
Just to let you guys know, im writing an entire nubz tutorial on how to do the customs. I have sent a near perfect V1 to mahoppiangoon to see if it is ok with him. (And i also have to entire re-write a certain section that i way screwed up, when i went back and read it).


So excited for that, the OP scared the crap outta me (very confusing work) but very smart, so when a nub tutorial comes out I'm gonna be all over it =D

EDIT: Will this only be doable with JTAG'd Xbox's?
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