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Resident Evil 6
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MSH-Hitman  





Joined: 27 Aug 2007
Posts: 4481
Location: Florida

PostPosted: Thu Jan 19, 2012 11:54 pm    Post subject: Resident Evil 6 Reply with quote

Just announced complete with full trailer.

http://www.youtube.com/watch?v=BmC1lZeQad4

I think they are bringing it back to it's horror roots abit, but mixing it with the action they brought with RE4 and 5 that I really liked. Both are awesome games and as long as they don't have any crappy escort/teammates for long lengths of time, I will love the shit out of this game. Also it needs to make sure to have alot of great replay value like 4 did. I forgot if 5 had the same. I actually would like to go back and replay 5, maybe go and grab the gold edition with the extras.
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PuppetMaster9  





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PostPosted: Fri Jan 20, 2012 2:27 am    Post subject: Reply with quote

I honestly had some pretty mixed reactions with the trailer. I thought the Leon sections that kicked off the trailer looked awesome, especially considering that it looks like it's integrating aspects of the survival horror that defined the series and put it on the map.

Then Chris came along and everything went guns-a-blazing and started looking like stuff ripped straight out of third-person shooters like Gears of War.

This game looks really black and white to me. I think the Leon sections show quite a lot of promise and are a step in the right direction... But all of those other sections look really out of place and, quite frankly, look like a bunch of games we've already seen. The game just looks a bit inconsistent to me.
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MSH-Hitman  





Joined: 27 Aug 2007
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PostPosted: Fri Jan 20, 2012 3:22 am    Post subject: Reply with quote

Just seems like a mix of both RE4 and RE5, which I'm absolutely fine with. There were good things about RE5, it was just marred with a kinda weak setting and some stupid mechanics like the co-op teammate.
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Steebeh  





Joined: 17 May 2006
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PostPosted: Fri Jan 20, 2012 3:52 am    Post subject: Reply with quote

Saw the trailer earlier. Adored RE4 and loved 5, so I'll more than likely love this :P

I personally thought the trailer was great. When Leon was stepping backwards into an oncoming train it was fairly intense. The only thing that annoyed me about it was the game using cover mechanics, at least in the Chris sections.

Judging from the trailer though I like how it's got a nice balance. The mystery third character's sections remind me of Uncharted. Must be the helicopter and building getting torn apart when they're leaping ledges and stuff :P

All in all, looks good, can't wait till November.
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Enchiridion  





Joined: 03 Aug 2010
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Location: Sacramento, CA

PostPosted: Fri Jan 20, 2012 10:20 pm    Post subject: Reply with quote

Couldn't be more disappointed. Fans of the old RE series were promised a return to the timeless survival horror that the series used to be after 5, and then we get sucker-punched with another installment of this 3rd person mindless action nonsense. RE 4 was great. RE 5 was extremely mediocre. I don't understand why they're continuing with a formula that is stale to so many already, but that's the way all franchises are going, these days, so I guess I better start lowering my standards and expectations.

Don't get me wrong, I am fine with the 3rd person laser-sight style that RE4 brought to the series, and when I saw that you'd get to play through the game from multiple perspectives (much like RE2 and RE3 combined) I was really excited, but this "Let's replace all of the scary, jump-out-at-you parts with something 'EPIC'!" attitude that they've been going with has just shat all over the RE namesake. I'd have much rather seen the RE: Survivor franchise take off, to be honest.
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MSH-Hitman  





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PostPosted: Sat Jan 21, 2012 12:03 am    Post subject: Reply with quote

How is the style stale after two games? The series, even with the faults of RE5, I feel is much better than anything that came before. If they can work in a tad more of the survival aspect perhaps, which I think they might with the Leon sections or the other guy sections, I think this one could be better than RE4, but that's just me hoping for it.

Also...The original RE games aren't that scary lol They've never been a "scary" series. They weren't Fatal Frame or Silent Hill or...Clocktower...or...trying to remember others, though I didn't play them all...Alone in the Dark? What they did with RE4 was just as "scary" as anything the series did before. There were jump scares, but there were other intense situations like trying to fight off the villagers and dr. salvador, the first time you see a villagers head explode into a scythe tendril, fighting a huge monster in a tiny boat (That just hits my mild worry of stuff I can't see in the water, also shooting the water, holy crap lol).

As long as the game has lots of extra content, good replay value, and doesn't have much co-op action, the game will easily be one of my big favorites this year.
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Nubnut  





Joined: 07 Jun 2008
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PostPosted: Sat Jan 21, 2012 12:06 am    Post subject: Reply with quote

Enchiridion wrote:
Couldn't be more disappointed. Fans of the old RE series were promised a return to the timeless survival horror that the series used to be after 5, and then we get sucker-punched with another installment of this 3rd person mindless action nonsense.


Capcom not keeping up promises to fans and instead going for the cash cow?

This is a complete surprise that we've never seen before. (Sorry for the sarcasm I just had to).

In all honesty though, While the first three RE's had their strengths I feel that RE4 had the most strengths out of the series (which RE5 proceeded to throw most of them out the window and introduce one of the stupidest AI companions ever seen in gaming) and is IMO a fantastic action game with a couple minor scares here and there.
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Enchiridion  





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PostPosted: Sat Jan 21, 2012 1:00 am    Post subject: Reply with quote

MSH-Hitman wrote:
quote.

It's stale because, like so many others, I'm not a fan of replacing creepy suspense with mindless action. If you like that, cool. I don't, and it is in no way unreasonable to be tired of it happening with a series I've adored since I was in 2nd grade.

Basically every moment you presented in your 2nd paragraph is the "epic" shit I'm talking about. None of those were creepy or frightening in any sense. Just "OH SHIT!" moments. I don't feel those don't belong in games, I just don't care for them in my survival horrors. The previous games had a sense of dread and anxiety that's been absent for a while. Fixed camera locations provided the "What's around this corner?" sensation constantly while the ambient sounds and lack of stupid NPCs following you or vendors once every 10 rooms gave you the sense of truly being alone. Like I said before, I understand someone not enjoying the tank-style controls and fixed cameras, but virtually everything else from the first 3 being completely absent now is just dumbing down the series for a higher commercial value which is now expected from a Capcom game.

It's cool that you expect less (from my point of view) of the franchise, but I don't, and I'm just as fine with having the minority opinion as you are with the other.
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Nubnut  





Joined: 07 Jun 2008
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Location: Denver, CO

PostPosted: Sat Jan 21, 2012 1:47 am    Post subject: Reply with quote

Enchiridion wrote:
MSH-Hitman wrote:
quote.

It's stale because, like so many others, I'm not a fan of replacing creepy suspense with mindless action. If you like that, cool. I don't, and it is in no way unreasonable to be tired of it happening with a series I've adored since I was in 2nd grade.

Basically every moment you presented in your 2nd paragraph is the "epic" shit I'm talking about. None of those were creepy or frightening in any sense. Just "OH SHIT!" moments. I don't feel those don't belong in games, I just don't care for them in my survival horrors. The previous games had a sense of dread and anxiety that's been absent for a while. Fixed camera locations provided the "What's around this corner?" sensation constantly while the ambient sounds and lack of stupid NPCs following you or vendors once every 10 rooms gave you the sense of truly being alone. Like I said before, I understand someone not enjoying the tank-style controls and fixed cameras, but virtually everything else from the first 3 being completely absent now is just dumbing down the series for a higher commercial value which is now expected from a Capcom game.

It's cool that you expect less (from my point of view) of the franchise, but I don't, and I'm just as fine with having the minority opinion as you are with the other.


I'm going to take it you're a huge fan of Silent Hill 2 as well? Honestly, to me that game was the peak of survival horror games (even though there were other people around, you always had the feeling they were all off their rockers which was even worse than being alone), and I definitely agree with you that Resident Evil is now far more about action and shock rather than actual tension, atmosphere or fear.
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MSH-Hitman  





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PostPosted: Sat Jan 21, 2012 3:32 am    Post subject: Reply with quote

I hardly expect less, I just expect different. RE4 was the pinnacle of the series for me and many others. The old controls and camera setup might've made for a slightly scarier setup, but to me, that's just creating an artificial scare. It's like Doom 3. Sure, it could be scary, but after a few jump scares, your pretty much ready for them all. I'd much rather have the tension of fighting off multiple villagers and dr. salvador, over getting grabbed by one zombie, because the camera is shit.

Not gonna deny the series becoming more action oriented, that's true, but I think it's a trade off for a better game. If I had a choice between three more RE2's or 1 more RE4, it would be another RE4 type game no contest.

Anyways, we are just too split on this in our thinking, but generally in some way we'll be looking towards this new game to see what it will really bring. Probably the best way to appease everyone would to do the gameplay of RE4 and then combine with fear and scares of like Silent Hill lol

RESIDENT HILL: SILENT EVIL EDITION.

Oh and if you have a 3DS, apparently the Resident Evil: Revelation on that is supposed to be alittle more like the older games in the survival aspect.
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fUNC  





Joined: 21 Mar 2008
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PostPosted: Sun Jan 22, 2012 12:02 am    Post subject: Reply with quote

Count me in on the liking this side. This silly argument over which type of approach is better for the franchise is absolutely pointless to me, because they've both had their ups (fixed camera with RE2, behind-the-back with 4) and downs (Code: Veronica, and either Mercenaries or 5, depending on your perspective). I'm a fan of Gears, so the Chris stuff actually looks pretty fun, but I agree that a full game of the Leon-style gameplay might've made for a more cohesive experience. Still, no matter what happens, I'll be there on day one.
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Enchiridion  





Joined: 03 Aug 2010
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Location: Sacramento, CA

PostPosted: Sun Jan 22, 2012 1:26 am    Post subject: Reply with quote

@Hitman
Only Doom 3 depended on the same three enemies jumping out of grates and from the rafters for an entire game of scares, which is incredibly different than any RE game. Also, I think you'd have a hard time convincing any suspense / thriller director that ambiance and camera angles only provide "artificial" suspense. Basically boils down to what I said originally. It's cool that you like how it's changing (and being distorted, in my opinion), but I don't, and I have every right to be disappointed. That being said, I'm running off of little info, so I can only cross my fingers that they're actually plugging shit in the game that will give me a slight sense of dread.

@Nub
Was that the one with the blonde chick? I don't know if I've played it, but what I have played from the games I've enjoyed. Looking in mirrors and seeing the room you're standing in decay right in front of you was so creepy. :3

@ fUNC
My beef was never about which approach was better, but that I was promised one that I'm apparently not getting. Simple as that.
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MSH-Hitman  





Joined: 27 Aug 2007
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PostPosted: Sun Jan 22, 2012 3:59 am    Post subject: Reply with quote

Enchiridion wrote:
@Hitman
Only Doom 3 depended on the same three enemies jumping out of grates and from the rafters for an entire game of scares, which is incredibly different than any RE game. Also, I think you'd have a hard time convincing any suspense / thriller director that ambiance and camera angles only provide "artificial" suspense. Basically boils down to what I said originally. It's cool that you like how it's changing (and being distorted, in my opinion), but I don't, and I have every right to be disappointed. That being said, I'm running off of little info, so I can only cross my fingers that they're actually plugging shit in the game that will give me a slight sense of dread.


It works fine for movies, but for video games, I like having control of my character instead of walking them down hallways with clunky and awkward controls just so a zombie can jump out of a corner I can't see till too late, then having to use those clunky controls to fight them, which isn't that scary or atmospheric, it's just annoying. I actually just picked up the gold edition of RE5 and played through The Lost Nightmares DLC and since it was partially recreating what they old games did, I think it can be done with the gameplay they have in place. We'll just have to see if they want to put some more of the survival tension back into the series, along with the better gameplay they have now.
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Enchiridion  





Joined: 03 Aug 2010
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PostPosted: Sun Jan 22, 2012 5:01 am    Post subject: Reply with quote

Lawl shit ain't clunky if you pro breh. I play RE like dis guy does!
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GuitarHailz  





Joined: 11 Jun 2007
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Location: Austin, Texas

PostPosted: Sun Jan 22, 2012 5:58 am    Post subject: Reply with quote

Okay, now that I saw this image before viewing the trailer I can't look at it without laughing. It's probably ruined the game for me.

To be serious though, I've never actually played a RE game before but my husband is a huge fan. We'll probably buy this. Any games I should check out for cheap that I could play in the meantime that would make everything make sense? Or are all the storylines separate? This has all the ingredients to be something I would like and strangely have never tried it (I love the few survival horror games I've played).

Thanks for helping a noob.
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