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Guitar Hero World Tour Custom - Separated Instrument Tracks
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coolethan1  





Joined: 27 Mar 2014
Posts: 119

PostPosted: Sat Aug 23, 2014 1:56 am    Post subject: Guitar Hero World Tour Custom - Separated Instrument Tracks Reply with quote

Hello does anyone know how to make the audio cut out the guitar on Guitar Hero World Tour for customs
so when I miss notes on my custom
the guitar will cut out
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Buldy  





Joined: 08 May 2012
Posts: 73
Location: Prague

PostPosted: Sun Aug 24, 2014 5:15 pm    Post subject: Reply with quote

That is a bit complicated. First, you must have actually the separated tracks for each instrument in the song (guitar, bass, vocals, drums and other instruments). Make sure you have these available before I will explain it further.
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coolethan1  





Joined: 27 Mar 2014
Posts: 119

PostPosted: Mon Aug 25, 2014 8:12 am    Post subject: Reply with quote

Yes I do have the separated tracks
guitar, rhythm, song, vocals, drum_1 to drum_4
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Buldy  





Joined: 08 May 2012
Posts: 73
Location: Prague

PostPosted: Mon Aug 25, 2014 3:09 pm    Post subject: Reply with quote

ok, first some programs you will need:

Audacity
FMOD FSBankEx 1.70
fsbext
GHWT Tools


1. Decrypt the desired fsb.xens from the game (song_1.fsb.xen, song_2.fsb.xen, song_3.fsb.xen)
2. Delete the fsb.xens, keep keyfile and fsb
3. run fsbext in this format:
Code:
fsbext.exe -s %fsbname%_x.dat %fsbname%_x.fsb
, where %fsbname% is the song name from the original game and x is the number after the song name.
4. delete the fsbs and the files it has extracted. (= keep only the .dat files)
5. Open Audacity. Go to Edit -> Preferences and in Load/Save As tab check that you have selected Use user mix.
6. Now load drum_1,2,3,4. Check that they are in this order: Pedal, Snare, Drum kit, Cymbals. Also if there is a mono track for pedal (or any other track), you will need to duplicate it, so the file will have exactly 8 channels.
7. Now change the Project Sample Rate in the left down corner to 48 000. Then go to Save (not the project, but Save in other format Ctrl+Shift+E and save it as %fsbname%_drumcymbal.wav. Now there should pop up a window asking you how many channels you want, just keep it as it is.

8. Now load guitar,bass and vocals (in this particular order). Change sample rate and save as %fsbname%_vocallead.wav
9. Do the same with song and crowd (if you don't have crowd, just duplicate song and mute it. Save it as %fsbname%_crowd.wav
10. Open CMD and paste this:
Code:
"%path_to_fsbank%\fsbankex.exe" -o "%path_to_wav%\%fsbname%_x.fsb" %path_to_wav%\%fsbname%_y.wav -f mp3 -q 40 -n -z

Where you replace %path_to_fsbank% with where you installed the FSBankEx, default "C:\Program Files (x86)\FMOD SoundSystem\FMOD Programmers API Win32\tools"; %path_to_wav% with where you have your wav stored, x with number of the fsb and y with drumcymbal for fsb number 1, vocallead for number 2 and crowd for number 3.

11. After it is done processing all three files, copy them to fsbext and run the fsbext like this:
Code:
fsbext.exe %fsbname%_x.fsb

This will extract the needed files from the FSB. Note that they will be extracted as mp3, so you will need to change the extension from .mp3 to .wav
Now delete the FSBs created by FSBankEx from the fsbext folder.
12. Run the fsbext in this form:
Code:
fsbext.exe -s %fsbname%_x.dat -r %fsbname%_x.fsb

This will recreate the FSB.
13. Now take these rebuilt FSBs and encrypt them back using GHWT Tools and copy the fsb.xens back to your game folder. (Make sure you backed up the original files)


I hope this is clear, but if you have any questions, please ask.
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coolethan1  





Joined: 27 Mar 2014
Posts: 119

PostPosted: Mon Aug 25, 2014 3:52 pm    Post subject: Reply with quote

Is it possible to make it into a video
if it's not to hard
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coolethan1  





Joined: 27 Mar 2014
Posts: 119

PostPosted: Sat Sep 06, 2014 2:16 pm    Post subject: Reply with quote

also can you please link the tools
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Buldy  





Joined: 08 May 2012
Posts: 73
Location: Prague

PostPosted: Tue Nov 11, 2014 4:57 pm    Post subject: Reply with quote

http://audacity.sourceforge.net/
http://www.fmod.org/download/fmodex/api/Win/fmodapi42416win32-installer.exe
For GHWT Tool and fsbext download my pack with tools: http://www.mediafire.com/?y926bnd5f5f0r65
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coolethan1  





Joined: 27 Mar 2014
Posts: 119

PostPosted: Wed Nov 12, 2014 8:42 am    Post subject: Reply with quote

[quote="Buldy"][url]http://audacity.sourceforge.net/[/url]
[url]http://www.fmod.org/download/fmodex/api/Win/fmodapi42416win32-installer.exe[/url]
For GHWT Tool and fsbext download my pack with tools: [url]http://www.mediafire.com/?y926bnd5f5f0r65[/url][/quote]

Thank you for the links
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coolethan1  





Joined: 27 Mar 2014
Posts: 119

PostPosted: Wed Nov 12, 2014 8:46 am    Post subject: Reply with quote

Also for the fsbext
do you need fmod to be installed?
also is it the same if you only have 1 drum track?
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Buldy  





Joined: 08 May 2012
Posts: 73
Location: Prague

PostPosted: Wed Nov 12, 2014 7:08 pm    Post subject: Reply with quote

no, you don't need the FMOD to be installed, just the tools from the link.
if you have only one drum track, then you duplicate it in audacity three times (so you have four tracks in total) and mute all but the first track.
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coolethan1  





Joined: 27 Mar 2014
Posts: 119

PostPosted: Wed Nov 12, 2014 11:27 pm    Post subject: Reply with quote

[quote="Buldy"]no, you don't need the FMOD to be installed, just the tools from the link.
if you have only one drum track, then you duplicate it in audacity three times (so you have four tracks in total) and mute all but the first track.[/quote]

I can't find fsbext with the download
I downloaded it from this website - http://aluigi.altervista.org/papers/fsbext.zip
but it asked for a password
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Buldy  





Joined: 08 May 2012
Posts: 73
Location: Prague

PostPosted: Thu Nov 13, 2014 6:08 pm    Post subject: Reply with quote

Sorry, my bad, didn't notice that. With the password - are you trying to put into fsbext the fsb.xen files? If that is the case, you need to decrypt the fsb.xen through GHWT Tools (requires java to run them). I'll try to create the video about it. Until then try to bear with the text version only.

To decrypt the files, open command line and go into GHWT Tool folder. I hope you know how to change dirs in command line. Then write
Code:
java xendecrypt -p %fsbname%_x.fsb.xen

This will create decrypted fsb that you can put into fsbext.
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coolethan1  





Joined: 27 Mar 2014
Posts: 119

PostPosted: Fri Nov 14, 2014 10:50 am    Post subject: Reply with quote

[quote="Buldy"]Sorry, my bad, didn't notice that. With the password - are you trying to put into fsbext the fsb.xen files? If that is the case, you need to decrypt the fsb.xen through GHWT Tools (requires java to run them). I'll try to create the video about it. Until then try to bear with the text version only.

To decrypt the files, open command line and go into GHWT Tool folder. I hope you know how to change dirs in command line. Then write
[code]java xendecrypt -p %fsbname%_x.fsb.xen[/code]
This will create decrypted fsb that you can put into fsbext.[/quote]

So are you going to make a video tutorial for how to do separated tracks for each instrument
thanks
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coolethan1  





Joined: 27 Mar 2014
Posts: 119

PostPosted: Sat Nov 22, 2014 9:24 am    Post subject: Reply with quote

how long does it take for it to work
as i've only got the songname_1_keyfile
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coolethan1  





Joined: 27 Mar 2014
Posts: 119

PostPosted: Tue Nov 25, 2014 5:24 am    Post subject: Reply with quote

Buldy
do you want me to wait for the video
as there is no reply for my problem
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