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JCirri
Joined: 04 Feb 2006 Posts: 4576
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Posted: Wed Aug 01, 2007 7:47 am Post subject: Turning Japanese |
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Note Chart |
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debr5836
Joined: 11 Apr 2007 Posts: 1159 Location: Fort Collins, CO
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Posted: Sat Aug 04, 2007 2:43 pm Post subject: Evenly spaced blank charts from debr |
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Here is a link to my evenly-spaced blank chart with the SPs outlined in green:
debr's blank chart
Please post any bugs/questions about these charts HERE. |
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MetalMadness
Joined: 11 May 2006 Posts: 1095
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Posted: Sun Aug 05, 2007 4:33 am Post subject: |
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Just nabbed 1st.
2 - 2nd Green
3 - 1/2 way through 2nd Blue hold
2 - Immediate
3 - 15th Yellow _________________
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Ice
Joined: 24 Jan 2007 Posts: 1033 Location: Amarillo, TX
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igcrush7
Joined: 12 Jan 2007 Posts: 401 Location: Colorado
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Posted: Mon Aug 06, 2007 8:45 pm Post subject: |
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thanks for the path metal. here are my tweaks:
2nd activation: activate 1-1.5 beats before the end of the blue hold
4th activation: push it back to 3 beats into the red hold before the yellow notes. _________________
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Slowhand
Joined: 21 Sep 2006 Posts: 625 Location: Lombard, Illinois
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Posted: Wed Aug 22, 2007 9:24 pm Post subject: |
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Hmmmm.........
Was working on those hastily posted cut off charts so I didn't have the last activation all proper like. However, I did have metal's path to the note, therefore it couldn't be wrong.
I'm not saying it's better or worse 'cause I haven't tried it yet, and this is really picky but....
That first tweak, if you move farther down to the end of the hold, you pick up more of the double note sustain. Usually a good thing but I think the 2/4 time signature negates this. In 2/4 a beat of double note = 2 beats of single note 4/4 = 1 note. In other words it's tit for tat. Yes I said tit. The chart shows the double sustain ending before the next measure. I take it you tried it and got more points with the wait until 1.5 beats before the end? Just curious.
2nd tweak would be best squeezing that final chord I think. Even with ungodly skills, I'm not sure you can start earlier than halfway through measure 160 and still get it.
Or this could be in the top 100 stupiest posts ever. _________________
goals = mediocrity + 1 on all levels
*goal achieved!*
Guitarist for Heaven's Wrath
Vocal Stylings for Throat Punch
PSN - jaypen123
GH3 and RB community - Slowhand123
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02BlackWS6
Joined: 15 Feb 2007 Posts: 276
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Posted: Sat Sep 01, 2007 5:31 am Post subject: |
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Move the first activation back one note to the RY chord, squeezes to G note. Last activation do like slowhand says except you can move it back to 1.6 beats into R hold _________________
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Piso
Joined: 13 Jan 2007 Posts: 417 Location: Long Island... owait, Vancouver Island... Yep, Vancouver Island.
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Posted: Thu Sep 06, 2007 8:42 am Post subject: ... |
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My spidey sense is tingling. It tells me that this may be the optimal path...
That, or my sleepy state has made me screw up the calculations multiple times. _________________
Welcome, Piso. Your last login was Sep. 6, 2009, 1:41AM. - From April 25th, 2010. Hihi.
My GH2 co-op paths hosting
10:56 JR626-1 : i'm half retarded now
10:56 jaimeclaude : now?
10:56 psxfreak101 : only half?
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02BlackWS6
Joined: 15 Feb 2007 Posts: 276
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Posted: Thu Sep 06, 2007 4:43 pm Post subject: Re: ... |
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Piso wrote: | My spidey sense is tingling. It tells me that this may be the optimal path...
That, or my sleepy state has made me screw up the calculations multiple times. |
But is that first activation even possible? It's only 6.75 beats of whammy, but 3 holds a quarter beat early would get 7.5 beats. Runs to try it out. _________________
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02BlackWS6
Joined: 15 Feb 2007 Posts: 276
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Posted: Thu Sep 06, 2007 5:39 pm Post subject: Re: ... |
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02BlackWS6 wrote: | Piso wrote: | My spidey sense is tingling. It tells me that this may be the optimal path...
That, or my sleepy state has made me screw up the calculations multiple times. |
But is that first activation even possible? It's only 6.75 beats of whammy, but 3 holds a quarter beat early would get 7.5 beats. Runs to try it out. |
Ok time to quote myself. Your 3rd and 4th activations run one note, and one chord too long. So my score ended up being 147653, and that was moving the 3rd activation back a chord to pick up ticks on the B hold. If those squeezes were possible it would be 200 points better than my path, but I don't think they are, someone try to prove me wrong. Oh and the verdict, first activation is possible just insanely hard to do. _________________
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Piso
Joined: 13 Jan 2007 Posts: 417 Location: Long Island... owait, Vancouver Island... Yep, Vancouver Island.
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Posted: Thu Sep 06, 2007 11:52 pm Post subject: Re: ... |
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02BlackWS6 wrote: | If those squeezes were possible it would be 200 points better than my path, but I don't think they are, someone try to prove me wrong. |
If my math's right, with perfect whammying/squeezing, there should be around .33389 beats of room for error on the third activation, and around .5 beats of room for error on the fourth activation. _________________
Welcome, Piso. Your last login was Sep. 6, 2009, 1:41AM. - From April 25th, 2010. Hihi.
My GH2 co-op paths hosting
10:56 JR626-1 : i'm half retarded now
10:56 jaimeclaude : now?
10:56 psxfreak101 : only half?
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