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Guitar Hero Live .xmk chart files
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RockBandKing  





Joined: 03 May 2015
Posts: 46

PostPosted: Wed Jan 06, 2016 6:05 am    Post subject: Guitar Hero Live .xmk chart files Reply with quote

Hi, i was wondering if anyone has looked into the charts?

If i was good at editing or hex editing i would try to do it but i have no idea, anyway this is what i found and understand :D

Chart files

control.xmk - I have no idea what it does
guitar_3x2.xmk - The new guitar layout.
touchdrums.xmk - I guess drums was planed for the game but not added, the file seems to be bigger then the other charts
touchguitar.xmk - The ios charts i believe.
vocals.xmk - The vocals, the lyrics is at the end in hex edit.

Also with all files i believe there are sections like Intro, Verse 1, Chorus 1 and more.

Anyway has anyone been trying to convert this to midi or something?

If so please let us know what you found.
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RockBandKing  





Joined: 03 May 2015
Posts: 46

PostPosted: Tue Jan 12, 2016 11:12 am    Post subject: Reply with quote

Hi guys.

Been looking at the vocal file and found that the sections part does come at the lyrics.

It start- =ed with a Chorus 1 whis- =per

Please if there is anyone that can work out the charts it would be great as my skills are rubbish.

If not can someone point me in the right way to try work it out?
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Cabanon  





Joined: 29 Oct 2007
Posts: 6464
Location: Quebec, Canada

PostPosted: Tue Jan 12, 2016 12:26 pm    Post subject: Reply with quote

codemann8 is the guy who could look into or ajanata. both are on twitter using their scorehero's name.
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RockBandKing  





Joined: 03 May 2015
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PostPosted: Tue Jan 12, 2016 12:59 pm    Post subject: Reply with quote

Cabanon wrote:
codemann8 is the guy who could look into or ajanata. both are on twitter using their scorehero's name.

I don't have twitter so do you think you could send them the link to this thread for me?
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Cabanon  





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PostPosted: Wed Jan 13, 2016 12:28 pm    Post subject: Reply with quote

sure, done !
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RockBandKing  





Joined: 03 May 2015
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PostPosted: Wed Jan 13, 2016 12:42 pm    Post subject: Reply with quote

Cabanon wrote:
sure, done !


Thanks, working on a project and if anyone works these out it will help the project a lot.
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codemann8  





Joined: 10 Apr 2007
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Location: Oshkosh, WI

PostPosted: Wed Jan 13, 2016 3:47 pm    Post subject: Reply with quote

I just found an ISO of the game, let me dig around to see what I can find?
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RockBandKing  





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PostPosted: Wed Jan 13, 2016 3:51 pm    Post subject: Reply with quote

codemann8 wrote:
I just found an ISO of the game, let me dig around to see what I can find?

Sweet, can't wait.

If you do work it out, it will help a lot with my Guitar Hero Live to Phase Shift Project.
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skylerinman  





Joined: 03 Oct 2007
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PostPosted: Wed Jan 13, 2016 5:38 pm    Post subject: Reply with quote

I'd be willing to whore out my RGH for any modding of GHL, I was gonna look into it myself but I don't have the time anymore...
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codemann8  





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PostPosted: Wed Jan 13, 2016 6:02 pm    Post subject: Reply with quote

I'm having a hard time finding the xmk files you're looking at. I'm opening up the ISO (both discs) in Xbox Image Browser and not seeing much folder structure, do you have any insight as to how you got to where you are?
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RockBandKing  





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PostPosted: Wed Jan 13, 2016 6:04 pm    Post subject: Reply with quote

codemann8 wrote:
I'm having a hard time finding the xmk files you're looking at. I'm opening up the ISO (both discs) in Xbox Image Browser and not seeing much folder structure, do you have any insight as to how you got to where you are?

Bluzer gave me a link with the charts, i will pm the link to you.
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maxton  





Joined: 05 Mar 2011
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PostPosted: Wed Jan 13, 2016 10:25 pm    Post subject: Reply with quote

codemann8 wrote:
I'm having a hard time finding the xmk files you're looking at. I'm opening up the ISO (both discs) in Xbox Image Browser and not seeing much folder structure, do you have any insight as to how you got to where you are?


If you extract the DISC0.img file, the charts are located within the /FAR/Tracks/Stagefright/GHXXXX.far files. You can browse and extract and both these formats with the Archive Explorer tool I recently released.
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maxton  





Joined: 05 Mar 2011
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PostPosted: Thu Jan 14, 2016 4:47 am    Post subject: Reply with quote

This is what I've got so far (at least for GHL1003). It's off by a few bytes, though. Not entirely sure where to go from here.

The file definitely has 4 sections; a header, a section that doesn't change much between the different files for a given song, an "events" section that changes a lot between the different files (probably where the chart and vocal notes are), and a string table.

The events have their start and end times encoded as floats, so it's not exactly like MIDI.
Code:

// 010 Editor Template
BigEndian();

typedef struct {
    int version;
    int checksum;
    uint numEvents;
    uint stringTableSize;
    uint unk1;
    uint numChunks;
    uint unk2;
    uint unk3;
} XmkHdr;

typedef struct {
    float start;
    uint unk;
    uint unk;
} XmkChunk;

typedef struct {
    float start_time;
    uint unk;
    uint unk2;
    uint unk3;
    uint unk4;
    float end_time;
} XmkEvent;

XmkHdr   hdr;
XmkChunk  beats[hdr.numChunks];
// unknown amount of other data between these two sections...
XmkEvent events[hdr.numEvents];
// unknown amount of other data between these two sections...
char     stringTable[hdr.stringTableSize];
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RockBandKing  





Joined: 03 May 2015
Posts: 46

PostPosted: Thu Jan 14, 2016 8:03 am    Post subject: Reply with quote

So should i hold my GHL to Phase Shift and wait to see if the charts can get worked out?

I got everybody talks done but if i can get the vocals and the real practice sections then it would work better,
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RockBandKing  





Joined: 03 May 2015
Posts: 46

PostPosted: Thu Jan 21, 2016 1:08 am    Post subject: Reply with quote

Has anyone worked on it so far?
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