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JCirri  





Joined: 04 Feb 2006
Posts: 4576

PostPosted: Fri Nov 16, 2007 12:13 am    Post subject: Reply with quote

Note Chart
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officialmaniac  





Joined: 11 May 2007
Posts: 2527

PostPosted: Tue Nov 20, 2007 8:46 pm    Post subject: Reply with quote

JCirri wrote:
Note Chart


Is that chart a little messed up
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rkcr  





Joined: 05 Feb 2007
Posts: 2518
Location: Minneapolis

PostPosted: Wed Nov 21, 2007 2:55 pm    Post subject: Reply with quote

officialmaniac wrote:
JCirri wrote:
Note Chart


Is that chart a little messed up


It's correct, besides having a ton of extra measures at the end.
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Ice  





Joined: 24 Jan 2007
Posts: 1033
Location: Amarillo, TX

PostPosted: Thu Nov 29, 2007 10:59 am    Post subject: Reply with quote

For those who don't already know.

2- 2nd Y
2- Y
3- NN
2- NN

Let the tick war begin
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View user's profile Wiki User Page Send private message PSN Name: Icephr34k
FortySix  





Joined: 20 Nov 2007
Posts: 62

PostPosted: Sat Dec 08, 2007 4:10 am    Post subject: Reply with quote

Ice wrote:
For those who don't already know.

2- 2nd Y
2- Y
3- NN
2- NN

Let the tick war begin


That works, thanks Ice!
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View user's profile Send private message XBL Gamertag: CCRiTiCAL
Kubuh  





Joined: 17 Feb 2007
Posts: 1765
Location: Stockholm, Sweden

PostPosted: Sun Dec 16, 2007 2:01 am    Post subject: Reply with quote

Works perfect.. Got me first for the PS3..
I will make a visual as soon as I get home

Edit: Here is it in visual http://s271.photobucket.com/albums/jj121/Kubuh/?action=view&current=slowride_guitar_medium.png
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View user's profile Wiki User Page Send private message PSN Name: Kubuh
freddyjasonmyer  





Joined: 16 Aug 2007
Posts: 24

PostPosted: Thu Jan 03, 2008 11:25 am    Post subject: Reply with quote

Ice wrote:
For those who don't already know.

2- 2nd Y
2- Y
3- NN
2- NN

Let the tick war begin


Thanks ive now got 4th on PS2
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moteman  





Joined: 22 Dec 2007
Posts: 80

PostPosted: Tue Jan 15, 2008 2:22 am    Post subject: Reply with quote

I cant break 150k on this mutha#@$%ing, $%#&sucking song!!!!! arrrrrrgh!!!!!!
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kltznum1  





Joined: 01 Jul 2007
Posts: 595

PostPosted: Mon Jan 21, 2008 4:15 pm    Post subject: Reply with quote

I'm not sure if this is optimal, but it is good for about 320 more points than what Ice posted.

Slow Ride Medium:
2:1st Y (sq. 1st R in M24)
2:.25 Beats into 1st R (sq. 2nd GR in M50)
3:NN (sq. 1st GR in M91)
2:NN (sq. 1st Y in M112)

NOSP SCORE: 120957
WITH STPWR: 7339*4=29356
FINALSCORE: 150313

I am not sure where people are getting another 500 points thou.
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View user's profile Wiki User Page Send private message PSN Name: Coltz-One
Ice  





Joined: 24 Jan 2007
Posts: 1033
Location: Amarillo, TX

PostPosted: Wed Jan 23, 2008 3:44 am    Post subject: Reply with quote

kltznum1 wrote:
I'm not sure if this is optimal, but it is good for about 320 more points than what Ice posted.

Slow Ride Medium:
2:1st Y (sq. 1st R in M24)
2:.25 Beats into 1st R (sq. 2nd GR in M50)
3:NN (sq. 1st GR in M91)
2:NN (sq. 1st Y in M112)

NOSP SCORE: 120957
WITH STPWR: 7339*4=29356
FINALSCORE: 150313

I am not sure where people are getting another 500 points thou.


The path I posted is optimal. I'm only missing 3 ticks from optimal in my highscore run.
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View user's profile Wiki User Page Send private message PSN Name: Icephr34k
moketesmoker  





Joined: 03 Jul 2007
Posts: 242
Location: France

PostPosted: Fri Jan 25, 2008 12:10 am    Post subject: Reply with quote

Is this normal to have 150,949 which is a score above the optimal
?
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HoorayItsMike  





Joined: 28 Jul 2007
Posts: 1604
Location: Ohio

PostPosted: Wed Jan 30, 2008 10:01 pm    Post subject: Reply with quote

moketesmoker wrote:
Is this normal to have 150,949 which is a score above the optimal
?


no, its not usual, but i've done it on a few songs as well, im not quite sure how its possible, sometimes it seems debr's formulas are perfect, and other times we beat the optimal, you have to squeeze really good to beat them, so nice job
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Cdw01  





Joined: 23 Dec 2006
Posts: 923
Location: New York

PostPosted: Sun Feb 03, 2008 12:52 am    Post subject: Reply with quote

moketesmoker wrote:
Is this normal to have 150,949 which is a score above the optimal
?
In GH3, it's not that unusual. debr has the timing windows for GH1 and 2 pretty much down by now (still needs to switch the whammy value back >_>) but it could probably still use a little tweaking for GH3.
Edit: Another thing I forgot to mention, I don't think his code is taking into account the extra ticks you can squeeze under sp by hitting a sustain early at the end of activations.
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Last edited by Cdw01 on Mon Feb 04, 2008 5:36 am; edited 2 times in total
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moketesmoker  





Joined: 03 Jul 2007
Posts: 242
Location: France

PostPosted: Sun Feb 03, 2008 8:29 pm    Post subject: Reply with quote

Thanks very much ^^
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View user's profile Send private message MSN Messenger XBL Gamertag: mokette smoker
Skorpfly  





Joined: 26 Feb 2008
Posts: 4

PostPosted: Wed Feb 27, 2008 3:22 am    Post subject: Reply with quote

frsdsf

Last edited by Skorpfly on Mon Aug 03, 2009 5:40 am; edited 1 time in total
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