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JCirri
Joined: 04 Feb 2006 Posts: 4576
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Posted: Fri Nov 16, 2007 12:13 am Post subject: |
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Note Chart |
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the4stringking23
Joined: 01 Jul 2007 Posts: 421
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Posted: Tue Jan 08, 2008 2:07 am Post subject: |
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http://img184.imageshack.us/img184/2641/thrufireandflamescoopexhf8.png
My Attempt At an Sp path, assuming you can hit all of the phrases.
Edit: I forgot to highlight one of the phrases of collecting sp, but it won't effect the path because that one requires you to get 5 and then activate. _________________
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PieGuy
Joined: 01 Mar 2007 Posts: 2836 Location: Long Island, NY
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Posted: Tue Jan 08, 2008 2:28 am Post subject: |
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the4stringking23 wrote: | http://img184.imageshack.us/img184/2641/thrufireandflamescoopexhf8.png
My Attempt At an Sp path, assuming you can hit all of the phrases.
Edit: I forgot to highlight one of the phrases of collecting sp, but it won't effect the path because that one requires you to get 5 and then activate. | In coop, SP lasts 75% of the length of single player. Therefore, your first activation would be 3 measures instead of 4, the second one would be 4.5 instead of 6, etc. |
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the4stringking23
Joined: 01 Jul 2007 Posts: 421
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Posted: Thu Jan 10, 2008 2:47 am Post subject: |
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PieGuy wrote: | the4stringking23 wrote: | http://img184.imageshack.us/img184/2641/thrufireandflamescoopexhf8.png
My Attempt At an Sp path, assuming you can hit all of the phrases.
Edit: I forgot to highlight one of the phrases of collecting sp, but it won't effect the path because that one requires you to get 5 and then activate. | In coop, SP lasts 75% of the length of single player. Therefore, your first activation would be 3 measures instead of 4, the second one would be 4.5 instead of 6, etc. |
Nevermind, my path up there totally sucks. _________________
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Ironman24
Joined: 17 Jul 2007 Posts: 260 Location: Finland/Suomi
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Posted: Tue Feb 26, 2008 9:25 am Post subject: |
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lolofass and i try to get 1million points of this song today. look it from ustream _________________
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TheKnob
Joined: 05 Sep 2007 Posts: 7
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Posted: Thu Feb 28, 2008 11:27 am Post subject: |
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What is the point of 5* in this song?
i have seen people with 89% and 799k to 5* this
but still we have 866k and 91% and not 5* |
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Fugitive
Joined: 20 Aug 2007 Posts: 3035
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Posted: Mon Mar 10, 2008 1:05 am Post subject: |
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Since it asks for a star count they probably just entered 5 by accident. I was entering mostly 5* and got so used to entering 5s that I would do it even for our 4*s. So it's all a mistake, although it's hard to know the cutoff... maybe we should get barfo and Dr Sham to coop this song and find the cutoffs |
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shinycow17
Joined: 20 Dec 2007 Posts: 261
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Posted: Fri Apr 04, 2008 7:42 pm Post subject: |
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sp should be used in parts both people can kinda hit _________________
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thedruman
Joined: 24 Feb 2008 Posts: 52
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Posted: Thu Apr 10, 2008 5:29 am Post subject: |
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i want.. no....
i need a 5 star _________________
TTFAF - 739K
OGaP - FC in Practice
HoOT - FC in Practice |
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0v3rki11
Joined: 06 Dec 2007 Posts: 747 Location: Morrristown, NJ
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Posted: Sat Apr 19, 2008 1:24 am Post subject: |
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Just looking at it, this is just a random path I came up with:
2: Measure 19 (Post Insanity I)
4: First note of Measure 77 (6 measures before SFA I, so that it ends on the chord)
2: Measure 110 (1 measure before the crazy part in Bridge 1)
2: Measure 136
4: Last (Lead) right before Grinding Scales 1
3: Immediate
2: Measure 258
2: Measure 282 (What The...!?)
2: Somewhere in Measure 322 (Not sure of the whammy, sorry)
4: Immediate
Not sure of the whammy amounts and the few activations in the solo, but I figured this was better than nothing... sorry for no pic, but I'm not good at that _________________
Accomplishment Thread (GH2X: BatH 7*, H18 6*, Jordan 359k)
Currently not playing GH
I still need a GH game >.< |
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MetalSmasher86
Joined: 17 Feb 2007 Posts: 340 Location: Lodi, CA
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Posted: Tue Apr 22, 2008 8:43 pm Post subject: |
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TheKnob wrote: | What is the point of 5* in this song?
i have seen people with 89% and 799k to 5* this
but still we have 866k and 91% and not 5* |
I think the 5* cutoff is somewhere around 1,068,000 or somewhere in that area. My best friend and I came SO close to a million (998,667!) and that was only a 4* score. _________________
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Akaleth
Joined: 22 Dec 2007 Posts: 915 Location: Saratoga, NY
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Posted: Tue Apr 22, 2008 9:31 pm Post subject: |
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MetalSmasher86 wrote: | TheKnob wrote: | What is the point of 5* in this song?
i have seen people with 89% and 799k to 5* this
but still we have 866k and 91% and not 5* |
I think the 5* cutoff is somewhere around 1,068,000 or somewhere in that area. My best friend and I came SO close to a million (998,667!) and that was only a 4* score. |
Multiplayer cutoffs are undefined. There is no way in GH3 to define a certain amount of points as a cutoff, because for some reason there are other unknown variables that determine what rating you get.
As long as you're playing offline, you still have the ability to see your average multiplier. For a single-player 5*, you need a 2.8x average multiplier. For coop, you may end up getting a 4* even above the 2.8x threshold, which leads us to believe there are unknown variables affecting the 5* outcome. _________________
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Barbaloot
Joined: 02 Feb 2007 Posts: 1583
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Posted: Sun Apr 27, 2008 10:00 pm Post subject: |
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I'm sure the only reason we haven't seen a TTFAF co-op FC yet is because you were all waiting on a FC path, so get on it!
TTFAF Co-op optimal (?) FC path _________________
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colts100
Joined: 18 May 2008 Posts: 528 Location: Fishers, Indiana
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Posted: Mon May 19, 2008 10:04 pm Post subject: |
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Barbaloot wrote: | I'm sure the only reason we haven't seen a TTFAF co-op FC yet is because you were all waiting on a FC path, so get on it!
TTFAF Co-op optimal (?) FC path |
Do you know what the score would be if you actually Fc'd this in Co-op, with the correct path, no overstrums, and 100% squeezes? |
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Kryogenixzz
Joined: 22 Oct 2007 Posts: 48
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