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GH3 PS2 Customs Discussions *Tutorial Now Up*
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FoG  





Joined: 16 Jun 2007
Posts: 1854
Location: Under A Bridge...

PostPosted: Sat Dec 08, 2007 3:22 am    Post subject: GH3 PS2 Customs Discussions *Tutorial Now Up* Reply with quote


GH3 Customs Discussion!


Seeing as the current topic where all of the GH3 Custom discussions is cluttered and the tools are all scattered. I decided to take the time and re-organize everything that is needed into one topic. If I am missing tools, PM me and I will add them as soon as possible. When I also got the time, I will make it more organized than it is.

GH3 Specifications by tma:


QB Specs

GH3 Midi Specs


Command Line/Windows Tools:

GH3Tools Kit


Download

MSV2VAG:

Version 1.1 - By YMS

HEDTools By GameZelda

Version 0.12
Version 0.2
Version 0.2.0.1
Version 0.2.3

Pak Editor By GameZelda

Version 0.2
Version 0.2.1
Version 0.2.2
Version 0.3

QB2Chart By GameZelda

Version 0.2
Version 0.2.1 - By SixStringedBass
Version 0.2.2 - By SixStringedBass
Version 0.3

MSVTools By GameZelda

Version 0.01
Version 0.1 TEST1
Version 0.1 GUI

QB Things By GameZelda

Version 0.0 *PRE-ALPHA*
Version 0.2 *PRE-ALPHA*
Version 0.3

QB Things Individual Updates

QBInject Update
Chart2QB Update
Chart2QB Update With Star Power
QB Pasre Version 0.3

VAG Extractor By GameZelda

Version 1

GH3 Image Converser By GameZelda

Version 0.1

Chart2Mid2Chart By Leff

Topic and Download

QBGen By GameZelda

Download and Tutorial

QB Viewer By allacousticemo

Version 1

Chart2QB By Leff

Topic and Download


PERL Tools by tma:

NOTE: Requires a PERL code runner. ActivePERL for example

PAK Extractor

Link

HED/WAD Extractor

Link


Tutorial:

NOTE: THIS TUTORIAL IS OUT-DATED! CHECK OUT THIS LINK: http://www.scorehero.com/forum/viewtopic.php?t=61931


Part 1: Editing the QB Files
Quote:
Welcome to the first part of the GH3 Customs Tutorial to help with those who want to customize Guitar Hero 3 This Tutorial follows the command line tools, PERL shouldn't be much different. First Off, we need to extract the files from the GH3 DVD. To do this, simply pop in your GH3 DVD into your DVD Drive and wait for it to show up on your screen. After, simply drag all the files from the disc into a folder of your choice, it should take around 10 minutes or so. Now that the files are stored on your computer, we need to extract the files from the HED/WAD Files. To do that, we need to use HED Extract.

Download HEDTools from the Command Tool links above, and extract the contents of the files where you stored your GH3 Files. Now, goto start, then click run. When the run window shows up, type CMD and press enter. Now, browse to where your files are stored in the command line window. Type in the following code to extract the files from the HED/WAD files.

Code:
hedextract EXTRACT_DIR datap.hed datap.wad


And this is what it should look like while extracting.



When it is finished extracting the files, browse to the following folder.

Code:
[Drive Letter]:\[Directory to where game is extracted]\EXTRACT_DIR\songs


Please refer toThis Tutorial for the next part of the tutorial.

When it's done, delete qbgen.exe and the .chart file. We are almost done with part 1 of the tutorial. We just need to recreate the HED/WAD files. To do this, browse the command line to the main folder where all the GH3 files are stored. Then type in the following to rebuild the HED/WAD Files.

Code:
hededit EXTRACT_DIR


And this is what it should look like while rebuilding the HED/WAD.



When it's completed, you are done with adding in your custom chart. You can edit as many pak files in there that are ____.pak.ps2 (no _gfx, no _sfx). This is the end of the first part of the tutorial. The Second Part will be on editing the song itself for the custom. Expect it up by the end of the day.


Part 2: Editing the MSV Files
Quote:
Welcome to the second part of the GH3 Customs Tutorial to help with those who want to customize Guitar Hero 3. This Tutorial
follows the command line tools, PERL shouldn't be much different. Lets pick up where we left off. We have just completed editing the QB Files to accommodate the custom chart. Now, we need to edit the music files for them to work in Guitar Hero 3. First off, we need to use a music editor like Audacity to do two things, re sample the audio file to 33075 Hz and split it into mono tracks. Open up Audacity and import your song that will accompany the custom chart file. It should look something like this when you are done importing the audio.



After importing the audio, click on the arrow pointing down, and click on split stereo tracks. There should now be two seperate audio streams. Now, click on each audio stream's arrow and click mono. After doing that, click on the box on the lower left side of the window and click on the project rate number and click other. When you are done that, simply type in 33075 and click ok. Now, click on the top stream then click File > Export Selection as a wav. Name this one left.wav. Do the exact same thing on the other stream and name it right.wav. This is what it should look like before extracting left.wav



When it is done saving both .wav files, you can close Audacity. Now, download the MSVTools from the command line tools link above and extract it where ever you want to extract it to and put the two .wav files you just created into the same folder. The next step is to create the MSV file. Open up the command line, browse to the location of where the MSVTools are and type in the following codes for both .wav files.

Code:
msvsgen left.wav


Code:
msvsgen right.wav


When it is done converting them into a .msvs, you need to create two empty .msvs files which will have the same characteristics as the two .msvs you just created. To do this, simply put in this code in the command line.

Code:
emptymsvs left.msvs emptyleft.msvs


Code:
emptymsvs right.msvs emptyright.msvs


This is what it should look like while creating one of the empty .msvs files.



After that is finished, create a copy of emptyleft and emptyright.msvs and name them emptyleft1 and emptyright1.msvs respectively. We need to join the six .msvs files together to make the .IMF file which will replace the current song's .IMF file. In command line, type in the following code.

Code:
msvsjoin 6 emptyleft.msvs emptyright.msvs left.msvs right.msvs emptyleft1.msvs emptyright1.msvs


And this is what it should look like when creating output.msv



We are almost done with the MSV files, after the MSV files are sorted with, you need to create the ISO which you will either burn onto a DVD or on a HDD. Now, you rename the output.msv to B3AE1B7A.IMF and place it in the correct folder in the MUSIC directory. To figure out which file is the audio file to your song, here is a list created by ADAMAZiD:

Quote:
\MUSIC\0
00D5E836.IMF - BlackMagicWoman
0EDB870B.IMF - Tutorial_4E
0F590888.IMF - BellyOfAShark
0FEC074A.IMF - Closer
04AB43D8.IMF - Tutorial_1D

\MUSIC\1
1A075876.IMF - GoThatFar
1CBD9BE7.IMF - RainingBlood
15E308F4.IMF - Impulse
17C2BF3D.IMF - NothingForMeHere
10172F4D.IMF - MetalHeavyLady
17221CBD.IMF - DownNDirty
1821171E.IMF - FCPREMIX

\MUSIC\2
2A49D730.IMF - TheWayItEnds
2B3B8EC0.IMF - RockULikeAHurric
2D77BC7D.IMF - CitiesOnFlame
2FCD2D86.IMF - DontHoldBack
23FC5B5F.IMF - CultOfPersonalit
24E5E579.IMF - StoryOfMyLife
233F951A.IMF - Reptilia
24541776.IMF - LayDown

\MUSIC\3
3ADA655D.IMF - WelcomeToTheJung
33A522F2.IMF - Ruby
335A5A9F.IMF - KnightsOfCydonia
348C4908.IMF - TakeThisLife
369D215A.IMF - Tutorial_3D
310246E3.IMF - InLove

\MUSIC\4
4A7D84EB.IMF - SuckMyKiss
4EE17225.IMF - NumberOfTheBeast
46F7D5D5.IMF - Tutorial_3A
468C655D.IMF - SheBangsADrum
4771DA76.IMF - SameOldSongAndDa
40797ADD.IMF - ThruFireAndFlame
48130F42.IMF - MyCurse

\MUSIC\5
5A9FD9AE.IMF - Helicopter
5CA68A94.IMF - TheSeeker
5E055837.IMF - Monsters
5FECE494.IMF - Tutorial_2A
51AD6E8C.IMF - KoolThing
52F25C10.IMF - ThreesAndSevens
54E72043.IMF - TheMetal
55D68BD3.IMF - MauvaisGarcon
55E6D8D4.IMF - MinusCelsius

\MUSIC\6
6A9010DD.IMF - ImInTheBand
68E8ACF5.IMF - HitMeWithYourBes
614910AE.IMF - PaintItBlack

\MUSIC\7
71B14112.IMF - Sabotage
73AC734E.IMF - Tutorial_1E
700C4085.IMF - LaGrange
729DB16E.IMF - One
725509F3.IMF - GenerationRock

\MUSIC\8
8CF2B87A.IMF - CherubRock
8EBC7218.IMF - PrideNJoy
80D135F1.IMF - Evenflow
822B4762.IMF - RadioSong
80540F4B.IMF - SchoolsOut
8593790E.IMF - One

\MUSIC\9
9AC28451.IMF - MissMurder
9ACFD67B.IMF - Tutorial_1C
9CBFE5E3.IMF - SunshineOfYourLo
9F667DE2.IMF - Paranoid

\MUSIC\A
A8F9B4F9.IMF - Tutorial_3C
A9F17F64.IMF - BlackSunshine
A86A21FF.IMF - AnarchyInTheUK
A401F325.IMF - CantBeSaved
AD7C54BA.IMF - Stricken
AEE0DC58.IMF - Barracuda

\MUSIC\B
B1E285B8.IMF - Tutorial_2C
B2BA98AD.IMF - MississippiQueen
B3AE1B7A.IMF - BullsOnParade
B7F75EAB.IMF - PrayerOfTheRefug
BC856D74.IMF - ThruFireAndFlame

\MUSIC\C
C6E5B52E.IMF - Tutorial_2B
C27EFFAE.IMF - BossTom
C88D7504.IMF - Avalancha
C3189706.IMF - HierKommtAlex
CE75E130.IMF - CliffsOfDover

\MUSIC\D
D10828C8.IMF - TalkDirtyToMe
DA21ECBA.IMF - RockNRollAllNite
DDEBC0CE.IMF - MyNameIsJonas
DFFE846F.IMF - Tutorial_3B

\MUSIC\E
E7B8223E.IMF - Tutorial_4C
E8AB11E2.IMF - BeforeIForget
E8BAF4E5.IMF - WhenYouWereYoung
EBED68EB.IMF - SyncTestAudioAnd
EDC8E6ED.IMF - Tutorial_1B

\MUSIC\F
F6A3347D.IMF - HolidayInCambodi
F372F551.IMF - BossSlash
F2937A7E.IMF - BossDevil
FC3DB2E8.IMF - SlowRide


We are now done with the editing of the MSV. This is the end of the second and last part to this GH3 Customs Tutorial. You now just need to create the ISO which is exactly the same as for GH2 Customs. Hope you have enjoyed this tutorial as much I did writing it.


The End Result
Here is what it should look and sound like when it is all said and done. I finally got the chance to put it up on YouTube. Enjoy!

My Example


Last edited by FoG on Sun Jul 06, 2008 3:58 pm; edited 39 times in total
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roddy630  





Joined: 18 Dec 2006
Posts: 85
Location: NC

PostPosted: Sat Dec 08, 2007 3:25 am    Post subject: Reply with quote

awesome man. now i just need to wait for a detailed guide to do this, but thanks for putting all the tools here. this makes things a lot easier!
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Cherub Rock (many overstrums)
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topaviator  





Joined: 18 Aug 2007
Posts: 319
Location: Remus, MI

PostPosted: Sat Dec 08, 2007 3:27 am    Post subject: Reply with quote

i would take down the MSV2VAG convertor by The Trooper down....unless the my computer is only saying the file isnt there

Last edited by topaviator on Sat Dec 08, 2007 3:40 am; edited 2 times in total
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FoG  





Joined: 16 Jun 2007
Posts: 1854
Location: Under A Bridge...

PostPosted: Sat Dec 08, 2007 3:36 am    Post subject: Reply with quote

Ok, took down the v1 link. I will write a detailed tutorial after gathering the PERL tools by tma.
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[quote=/"MarkMadness/"]i actually got my china cymbal today and put it on my head and sang china hat[/quote]
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terminator  





Joined: 24 Oct 2007
Posts: 189

PostPosted: Sat Dec 08, 2007 3:49 am    Post subject: Reply with quote

You have not listed any of the tools for .pak.xen's for the PC version...
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FoG  





Joined: 16 Jun 2007
Posts: 1854
Location: Under A Bridge...

PostPosted: Sat Dec 08, 2007 4:10 am    Post subject: Reply with quote

Added PERL Tools, detailed tutorial coming up!
_________________


[quote=/"MarkMadness/"]i actually got my china cymbal today and put it on my head and sang china hat[/quote]
My YouTube - My Twitter - My Accomplishments
[quote=/"dudextr/"][10:02:26 PM] xtr: yeah, it''''s too painful now
[10:06:12 PM] xtr: it looks like i have chlamidya[/quote]
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Phenomenon  





Joined: 24 Jun 2007
Posts: 928
Location: Cookeville, TN

PostPosted: Sat Dec 08, 2007 4:44 am    Post subject: Reply with quote

Awesome! I just need the MSV part, I suck at audio stuff.

Last edited by Phenomenon on Sat Dec 08, 2007 5:23 pm; edited 1 time in total
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GameZelda  





Joined: 30 Mar 2007
Posts: 1705

PostPosted: Sat Dec 08, 2007 5:35 am    Post subject: Reply with quote

Quote:
GH3 Image Converser By GameZelda

Version 0.1


That should be useless. I think that there's one thing for Tony Hawk's that handles all images correctly.

Quote:
VAG Extractor By GameZelda

Version 1


This is also useless (well, you can use it if you like to hear plinks on your PC...). The info about the SFX container is in the "sfx_header.qb".

Quote:

Version 0.2.0.1 - By SixStringedBass
Version 0.2.0.2 - By SixStringedBass


I think that they were 0.2.1 and 0.2.2
_________________
(Ok, I failed to do it in 24 hours... ).

GH:WT-PS2 Customization Progress
[100%] Make it work (w/songs loading) in a DVD5 (thanks psychospacefish!)
[100%] Modify audio (Finally done 25/11/2008)
[100%] Modify charts (Done 26/11/2008! Customs finally )
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tma  





Joined: 03 May 2007
Posts: 1414
Location: Australia

PostPosted: Sat Dec 08, 2007 8:29 am    Post subject: Reply with quote

You may want to link to the spec files I wrote up too. They're still a work in progress, but they'll always be at these links:

http://moto-coda.org/gh/qb.spec.txt

http://moto-coda.org/gh/gh3_midi_spec.txt
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DiMenToR  





Joined: 11 Aug 2007
Posts: 2

PostPosted: Sat Dec 08, 2007 11:51 am    Post subject: Reply with quote

is this for the PC version only? and one more question.
I got the Xplorer Guitar of GH2 for the X360 it has a usb port, can I plug it via USB hub and the comp will recognize it and I will be able to play GH3 on the PC with the guitar?
and thanks for everything =]
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GameZelda  





Joined: 30 Mar 2007
Posts: 1705

PostPosted: Sat Dec 08, 2007 12:23 pm    Post subject: Reply with quote

DiMenToR wrote:
is this for the PC version only? and one more question.
I got the Xplorer Guitar of GH2 for the X360 it has a usb port, can I plug it via USB hub and the comp will recognize it and I will be able to play GH3 on the PC with the guitar?
and thanks for everything =]


No, most of the are only for the PS2 version, that's the only version that I can play.

QB2Chart and tma's PAK extractor support PC version (that I think that is almost the same as the 360 version).


On that topic there's also a PC Song encrypter/decrypter, + a PAK extractor.

http://www.scorehero.com/forum/viewtopic.php?t=39923
_________________
(Ok, I failed to do it in 24 hours... ).

GH:WT-PS2 Customization Progress
[100%] Make it work (w/songs loading) in a DVD5 (thanks psychospacefish!)
[100%] Modify audio (Finally done 25/11/2008)
[100%] Modify charts (Done 26/11/2008! Customs finally )
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Lucifer2K7  





Joined: 24 Nov 2007
Posts: 280
Location: Lou's Inferno

PostPosted: Sat Dec 08, 2007 12:31 pm    Post subject: Reply with quote

This has great potential, I can't wait for the tutorials!
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Crome  





Joined: 26 Nov 2007
Posts: 1

PostPosted: Sat Dec 08, 2007 12:33 pm    Post subject: Reply with quote

Yeah these can be used to get customs in to Guitar Hero 3 PC urr I think, as for the Guitar you can use your Xplorer with GH3 PC but I do belive you need to install the Xbox 360 Controller Drivers on to your PC http://download.microsoft.com/download/0/0/f/00f2a67b-e10b-43b1-8cca-3deb12218f75/Xbox360_32Eng.exe
^For XP users, Vista users or 64 bit can find their versions herehttp://www.microsoft.com/hardware/gaming/download.mspx
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FoG  





Joined: 16 Jun 2007
Posts: 1854
Location: Under A Bridge...

PostPosted: Sat Dec 08, 2007 3:28 pm    Post subject: Reply with quote

Added tma's GH3 Specs. Currently writing the tutorial as I go through the process myself of making a GH3 Custom.
_________________


[quote=/"MarkMadness/"]i actually got my china cymbal today and put it on my head and sang china hat[/quote]
My YouTube - My Twitter - My Accomplishments
[quote=/"dudextr/"][10:02:26 PM] xtr: yeah, it''''s too painful now
[10:06:12 PM] xtr: it looks like i have chlamidya[/quote]
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SixStringedBass  





Joined: 14 Jul 2007
Posts: 181

PostPosted: Sat Dec 08, 2007 6:54 pm    Post subject: Reply with quote

If nobody has said anything yet, be sure to have at least one note on all difficulties because there was at least one report of the game screwing up without it. Just FYI.
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