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The Great ScoreHero Game Design Challenge!
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Armageddon  





Joined: 05 Jun 2006
Posts: 3006
Location: Durham, NH

PostPosted: Thu Mar 06, 2008 10:13 pm    Post subject: Reply with quote

This will be absolutely awesome. I can't wait to see all of the great ideas everyone has. I'm in!
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Raldios  





Joined: 01 Jan 2007
Posts: 344
Location: Sterling Heights

PostPosted: Fri Mar 07, 2008 1:25 am    Post subject: Reply with quote

One of the ideas I want to use is one me and a friend worked out. Would we be able to do the competition together?
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DarkKnight720  





Joined: 10 Aug 2006
Posts: 1301
Location: Davison, MI

PostPosted: Fri Mar 07, 2008 2:30 am    Post subject: Reply with quote

Count me in! I can't wait to start this! (I only have 2 initial ideas, but this will hopefully get the creative juices flowing).
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ImaCarrot  





Joined: 06 Mar 2006
Posts: 2687

PostPosted: Fri Mar 07, 2008 4:10 am    Post subject: Reply with quote

Raldios wrote:
One of the ideas I want to use is one me and a friend worked out. Would we be able to do the competition together?


Collaboration is always good, though I'd encourage you both attempt this challenge separately, I won't stop you from collaborating.
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Jowhannez  





Joined: 26 Aug 2007
Posts: 550
Location: Møre og Romsdal - Norway

PostPosted: Fri Mar 07, 2008 5:16 am    Post subject: Reply with quote

IN!

And how the heck did you get a @scorehero.com email adress?

Starting my RPG basic layout NAO and emailing it the first minute of the week (RPG's are allowed.)
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ImaCarrot  





Joined: 06 Mar 2006
Posts: 2687

PostPosted: Fri Mar 07, 2008 5:33 am    Post subject: Reply with quote

Jowhannez wrote:
IN!

And how the heck did you get a @scorehero.com email adress?

Starting my RPG basic layout NAO and emailing it the first minute of the week (RPG's are allowed.)


You might want to re-read the structure of the challenge.

I mean, feel free to start ahead, but you may feel silly when you find out your current idea doesn't quite fall within the week's criteria. Doing it this way helps ensure that people try and think differently than they may otherwise, and it helps keep everyone working under the same time frame.
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bjwdestroyer  





Joined: 30 Jun 2007
Posts: 4785
Location: I have more posts than you, who cares where I am.

PostPosted: Fri Mar 07, 2008 5:53 am    Post subject: Reply with quote

I'm loving the sound of this

Nothing quite spells out fun like letting your imagination run loose on paper.
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Smoses  





Joined: 14 Nov 2006
Posts: 175
Location: Tip o' the Mit, Michigan

PostPosted: Fri Mar 07, 2008 7:44 am    Post subject: Reply with quote

I'd love to participate in something like this, though it really depends on my time constraints.

one question: Is there any specific format that you'd recommend for the papers? As in, just writing a 2 page essay, or perhaps making separate sections for describing different aspects of the game, or even a bullet pointed outline?

I understand that we have the choice on how we present it, but is there one way that would make it easier to read/more presentable than the other?

Personally, looking at a 2 page block of text can be intimidating, but seeing something set up in multiple sections with one or two sentences each makes the reading seem a lot easier.
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bballcenter7  





Joined: 09 Jul 2007
Posts: 1313
Location: in IN

PostPosted: Thu Mar 13, 2008 6:44 am    Post subject: Reply with quote

I think this sounds like a hell of a lot of fun, however, I give myself maybe a 5% chance of sticking with it to the end. Count on me for the first couple of weeks anyway, or at least until spring break :p
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ShinobiAC  





Joined: 04 Dec 2007
Posts: 1065
Location: Raleigh, NC

PostPosted: Fri Mar 14, 2008 3:08 am    Post subject: Reply with quote

2 days till go time!

I've got one idea that I think is freaking awesome. I hope it fits into one of the weeks.
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WaffleCake  





Joined: 19 Jul 2007
Posts: 812
Location: Ottawa, Ontario, Canada

PostPosted: Sat Mar 15, 2008 2:49 am    Post subject: Reply with quote

I am anxiously awaiting the beginning of this challenge. HURRY UP, DAMMIT!
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Alakaiser  





Joined: 01 Aug 2006
Posts: 4154
Location: Cambridge, MA

PostPosted: Sat Mar 15, 2008 3:49 am    Post subject: Reply with quote

WaffleCake wrote:
I am anxiously awaiting the beginning of this challenge. HURRY UP, DAMMIT!


SOOOOOOOOOOOOOOOOOOOOOOON(tm)
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Smoses  





Joined: 14 Nov 2006
Posts: 175
Location: Tip o' the Mit, Michigan

PostPosted: Sat Mar 15, 2008 4:00 am    Post subject: Reply with quote

WaffleCake wrote:
I am anxiously awaiting the beginning of this challenge. HURRY UP, DAMMIT!


I agree. I'm so excited for this to begin. Ideas have been going through my mind constantly for the past week and I can't wait to see what ideas everyone else comes up with.
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Tomcove  





Joined: 02 Feb 2007
Posts: 340
Location: USS Moisthero

PostPosted: Sat Mar 15, 2008 5:14 am    Post subject: Reply with quote

I have absolutely no ideas yet, but I'm waiting for the rules for week 1 so I can get some ideas! This should be awesome!
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ImaCarrot  





Joined: 06 Mar 2006
Posts: 2687

PostPosted: Sat Mar 15, 2008 4:03 pm    Post subject: Reply with quote

Glad to see everyone is eager to get started, but the challenge doesn't officially start until 9PM PST tonight. I've uploaded a sample game design treatment for you guys to check out, read it here. This is how all submissions will be presented to the community as well.

I've also updated the rules and included how we are going to be grading the submissions, so be sure to check those out.
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