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Queen Bee - [GH3/A/WT/M/SH/GH] [Wii/PS2/PC/XBOX] ## v1.9 ## New Link
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nanook  





Joined: 02 Jul 2008
Posts: 476

PostPosted: Tue Jul 28, 2009 6:51 am    Post subject: Reply with quote

Tripple Post!

Just to let you know, I've started. All the knew types are supported for the latest Guitar Heros. I'm just working on a few new interface features etc. THere should be a released in about a week if all goes well.

Cheers,
Nanook
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HunterXyron1134  





Joined: 06 Dec 2008
Posts: 326
Location: Hiding in a taco.

PostPosted: Fri Jul 31, 2009 6:22 am    Post subject: Reply with quote

Dude i just found a really bad way for people to post obscene drum scores on the leaderboards in GHWT. I was just curious and opened WT's qb.pak.xen with QueenBee and found a way to modify the points you get on drum fills, and how much grace time the game gives you when activating SP. When used in conjunction.......god.....i can see people posting drum scores of over 9,000,000,000,000 points.....

Good thing though......the guitar.qb couldnt be opened so there's no activating autoplay...thank God for small mercies.
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skaterxgamerx2  





Joined: 08 Nov 2007
Posts: 94

PostPosted: Fri Jul 31, 2009 10:37 am    Post subject: Reply with quote

nanook wrote:
Just to let you know, I've started.


lol. Is it that time of the month already?

xD
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nanook  





Joined: 02 Jul 2008
Posts: 476

PostPosted: Sun Aug 02, 2009 10:47 pm    Post subject: Reply with quote

Heh, funny.

You'll be pleased to know I've just finished as well.

Here's a sneak peak at the new features

- Added: Support for GH:WT, GH:M and GH:SH/GH (Not all platforms have been tested)
- Added: Copy and Paste to the Qb Item tree structures. You can also copy and paste over different files.
- Added: Qb Item value to the Qb Item list.
- Added: Number search
- Added: The ability to create new files in the PAK
- Added: The ability to add new files to the PAK
- Added: The ability to rename files in the PAK
- Added: The ability to remove files from files to the PAK
- Added: Ability to import and export array types to text files, for power editing.
- Added: Type to files in PAK list.
- Changed: Qb Item list so it now shows the QbKey when no debug name is found
- Changed: App structure by splitting the core out to a dll (Queen Bee Parser). As used by TheGHOST and RawkSD.
- Changed: The name of StringPointer to QbKeyString
- Changed: The name of StringPointerB to StringPointer
- Added: New QbKeyStringQs types - these point to the qs.pak of strings. Editing is not supported in Queen Bee, export the related text file, edit and import
- Changed: QbKey search so that entered text can be matched against QbKeys even when no debug file is loaded (full text match only).
- Fixed: Errors when paths are not found when loading / saving scripts etc.
- Fixed: Double in debug path when loading pak files from the root of a drive
- Changed: File access to readonly files can be opened without errors.

Will be released in a day or two. After some testing

Cheers,
Nanook
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Last edited by nanook on Mon Aug 03, 2009 7:37 am; edited 1 time in total
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Summersett  





Joined: 24 Aug 2007
Posts: 311
Location: Michigan, USA

PostPosted: Mon Aug 03, 2009 2:54 am    Post subject: Reply with quote

Awesome, thanks nanook!! Can't wait to try it out.
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driab  





Joined: 07 May 2009
Posts: 1

PostPosted: Mon Aug 03, 2009 6:49 pm    Post subject: excellent Reply with quote

Thanks Nanook, looking forward to it.
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skaterxgamerx2  





Joined: 08 Nov 2007
Posts: 94

PostPosted: Tue Aug 04, 2009 4:25 pm    Post subject: Reply with quote

hey nanook, do you think it'd be possible to fix the star power glitch in gh3 where if you get a note streak when you get starpower and execute it right then that the text doesn't show up and never does the rest of the song; with QueenBee?

was playing and that happened... was just wondering lol
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nanook  





Joined: 02 Jul 2008
Posts: 476

PostPosted: Wed Aug 05, 2009 7:54 am    Post subject: Reply with quote

That sounds like a bug with the code. You'd be very lucky to fix that I think.

CHeers,
Nanook
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nanook  





Joined: 02 Jul 2008
Posts: 476

PostPosted: Wed Aug 05, 2009 8:22 pm    Post subject: Reply with quote

NEW VERSION

Finally v1.7 is released. It's been a while.

This has been tested, but not for Xbox or PC.

Please post any issues and I'll look in to them.

Do me a favour and provide as much information as you can or your issues may be ignored.

Cheers,
Nanook
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GhettoGuy  





Joined: 16 May 2007
Posts: 8
Location: Norway

PostPosted: Wed Aug 05, 2009 9:05 pm    Post subject: Reply with quote

Nice !
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az.ajay  





Joined: 04 Jun 2009
Posts: 26
Location: Mandvi-Kutch, India

PostPosted: Sat Aug 08, 2009 11:33 am    Post subject: Reply with quote

Hi, nanook, nice work.
Have you test it on GHWT PC?
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nanook  





Joined: 02 Jul 2008
Posts: 476

PostPosted: Sat Aug 08, 2009 2:48 pm    Post subject: Reply with quote

No, but I'm fixing a few bugs in it at the moment. So make sure you back up all your files before replacing any. I hope to have a release very soon.

If you would like to test then PM me.

Cheers,
Nanook
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nanook  





Joined: 02 Jul 2008
Posts: 476

PostPosted: Sat Aug 08, 2009 8:04 pm    Post subject: Reply with quote

New Version

Just a couple of emergency bug fixes. I'm happy the app is stable now. It's been tested and working for RawkSD. Thanks Aaron...


Cheers,
Nanook
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Teancum  





Joined: 25 Jun 2007
Posts: 437

PostPosted: Mon Aug 10, 2009 5:55 pm    Post subject: Reply with quote

Oh my holy fudge! How did I miss this? Now we can finally compile our own personal (as in individual, not ScoreHero as a group) Guitar Hero A3rosmith: Metallica World Hits Tour!

Now I realize that's a lofty goal, but the point is that being able to add files means no more hacking to try and get Slash to work in GH:A --> I can just put his files right in, etc. Of course it's not that easy, but it's tons easier than trying to modify an existing character.
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nanook  





Joined: 02 Jul 2008
Posts: 476

PostPosted: Tue Aug 11, 2009 7:14 am    Post subject: Reply with quote

Being able to copy and paste structures of items around should really help as well.

Let me know how you get on. If you get it working please post your workings ;-)

If you need any help (I can try) or new features just give me a shout.

Good luck.

Cheers,
Nanook
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