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suspectfenster
Joined: 20 Oct 2006 Posts: 1771 Location: Portland, OR
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Posted: Thu Jul 21, 2011 6:14 am Post subject: |
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Well speculation over, if you didn't have a chance tonight you didn't have a chance to see...hands down the most ridiculous update ever in TF2.
http://teamfortress.com/post.php?id=5887
They added a bunch of space weapons for the soldier. This is really stupid in my opinion, for three reasons:
1. Okay really, soldier? Engineer gets NO LOVE during the last update, pyro doens't really either, and they release more stuff for the soldier again. Ugh.
2. The weapons themselves are fucking ridiculous. They are...way over the top. Lasers.....lasers everywhere.
3. The guns are stupidly strong and shit on engineers even more. Sentry disable for 4 seconds is RIDICULOUS.
I'm not as mad as I come off but it's just a.....weird update, and I don't really care for it. _________________
Play TF2? No? What the hell is wrong with you.
Last edited by suspectfenster on Thu Jul 21, 2011 5:02 pm; edited 1 time in total |
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MSH-Hitman
Joined: 27 Aug 2007 Posts: 4481 Location: Florida
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Posted: Thu Jul 21, 2011 6:29 am Post subject: |
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I definitely agree. Pyro and Engineer got no love with the last update, why give the Soldier even more? The items are really neat, but the soldier doesn't need a sentry stunner and a way to shoot through multiple targets. Probably the first weapon pack that I'm disappointed with.
Also with this "Grocket" rumors, the soldier might get even more things? Fuck the soldier. Show some loves to other classes. I'd like to see more unique items given to the Sniper, Engineer, and Pyro, especially Pyro, who has become the least enhanced class in the game I think. |
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Eyce
Joined: 17 May 2007 Posts: 639 Location: Melbourne, Australia
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Posted: Thu Jul 21, 2011 12:19 pm Post subject: |
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The rocket launcher disabling sentries for 4 seconds is great and all, but they deal almost zero damage to buildings anyway. It's faster to whip a teleporter to death. >_> |
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suspectfenster
Joined: 20 Oct 2006 Posts: 1771 Location: Portland, OR
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Posted: Thu Jul 21, 2011 4:37 pm Post subject: |
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Eyce wrote: | The rocket launcher disabling sentries for 4 seconds is great and all, but they deal almost zero damage to buildings anyway. It's faster to whip a teleporter to death. >_> |
Doesn't matter, disable for 4 seconds is a long ass time. If anybody else is around spamming that gun you are totally SOL.
EDIT: In retrospect I don't want to go and claim that this pack is OP. I don't like the gun disable, that's for sure, but I haven't seen enough to know really how strong it is. I still don't like the particle effects and the death animations either. _________________
Play TF2? No? What the hell is wrong with you. |
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Desertman123
Joined: 29 Jul 2007 Posts: 2957 Location: Central FL
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Posted: Fri Aug 26, 2011 6:21 pm Post subject: |
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http://www.youtube.com/watch?v=vlKAIDSHuIg
i maed vidyo _________________
Consoles:
Original Xbox, 1.0 TSOP flashed w/ 500gb HDD
PS3, Rebug 4.82
Xbox 360, Halo edition Jasper RGH1.2 |
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suspectfenster
Joined: 20 Oct 2006 Posts: 1771 Location: Portland, OR
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Desertman123
Joined: 29 Jul 2007 Posts: 2957 Location: Central FL
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suspectfenster
Joined: 20 Oct 2006 Posts: 1771 Location: Portland, OR
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Posted: Mon Aug 29, 2011 6:40 pm Post subject: |
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I actually posted a fairly detailed guide a year or so ago here, it's got some pretty good general tips etc. The site is dead but this guide is still good.
http://mavgaming.com/showthread.php?51-A-Guide-to-Engineer
Tips straight from your video:
- First things first, build a dispenser! It costs 100 metal and can provide you with way more, especially in spots like that cliff where metal is a hike away. By the time you go grab some metal and come back, a level 1 will probably have 120 waiting for you. Plus, you know, it's a huge help to your teammates in high-traffic locations. A good dispenser + sentry nest can be a huge backbone to your team's push.
- You should be a little more paranoid about spies. As a spy main I can say I love that cliff on Coldfront, so many engineers get caught up upgrading their gun, defending against spam, a quick stab+sap is extremely easy. In general the more you play TF2 the more paranoid you will get, but try and get in the habit of quickly checking behind you frequently, and checking behind you in between whacks of your wrench.
- On 5 point CP maps, teleporters tend to be lower priority (mostly because they are a pain in the ass to maintain), but you should try and throw them up when possible. They can be a tremendous help to your team. On other maps, especially attack/defend and payload maps, teleporters are arguably your most important building. Make sure to build them.
_________________
Play TF2? No? What the hell is wrong with you. |
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suspectfenster
Joined: 20 Oct 2006 Posts: 1771 Location: Portland, OR
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TRiiG3RS
Joined: 01 May 2009 Posts: 460 Location: Staffordshire, England
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Posted: Tue Aug 30, 2011 1:26 am Post subject: |
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I've gotta say, if you're a new player, what seems like the majority of the existing playerbase seems to exist purely to call you a noob and act like a dick in general. So far, it's one of the most hostile group of elitists I've encountered yet in online gaming. Is playing this game properly worth sticking through getting used to it? _________________
...is what I would say if I gave a shit. |
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suspectfenster
Joined: 20 Oct 2006 Posts: 1771 Location: Portland, OR
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TRiiG3RS
Joined: 01 May 2009 Posts: 460 Location: Staffordshire, England
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suspectfenster
Joined: 20 Oct 2006 Posts: 1771 Location: Portland, OR
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Rawrspoon
Joined: 04 Sep 2008 Posts: 1597
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Posted: Sun Sep 18, 2011 5:06 am Post subject: |
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This thread takes me waaaay back. When I first made it I couldn't play spy worth a damn and now I'm on a highlander team and nearing 500 hours as spy. Hah!
If y'all are down we can have a community get-together.
Add me, I'm pretty good at every class so I can help you guys with any class. My hours are as follows
499 Spy
190 Sniper
179 Pyro
135 Scout
132 Soldier
110 Demoman
78 Engineer
60 Medic
52 Heavy
So yeah give me a shout out if you wanna learn how to play any class :] |
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MehPlusRawr
Joined: 20 Jul 2009 Posts: 1389
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