ScoreHero
Home | Forum | Wiki
Inbox [ Login ]Inbox [ Login ]
SearchSearch MemberlistMemberlist
ProfileProfile Log inLog in
Higher Ground

 
Post new topic   Reply to topic    ScoreHero Forum Index -> Guitar Hero II (XBox 360) -> Expert
View previous topic :: View next topic  
Author Message
JCirri  





Joined: 04 Feb 2006
Posts: 4576

PostPosted: Sun May 13, 2007 1:20 am    Post subject: Higher Ground Reply with quote

Note Chart
Back to top
View user's profile Wiki User Page Send private message Visit poster's website XBL Gamertag: JCirri821 Wii Friend Code: 1455611809021899
u1tima  





Joined: 12 Aug 2006
Posts: 54

PostPosted: Mon May 14, 2007 10:58 pm    Post subject: Reply with quote

I'm still assuming the last SP phrase isn't necessary for the optimal run. But...how does wuLFe do it?! His score is still a couple thousand in front of the other top scores!
Back to top
View user's profile Send private message
McSkinny  





Joined: 09 Apr 2007
Posts: 1137
Location: British Columbia, Canada

PostPosted: Fri Jul 06, 2007 9:31 pm    Post subject: Reply with quote

2-3-2-2-3-S1 mabey?
Back to top
View user's profile Wiki User Page Send private message Visit poster's website MSN Messenger XBL Gamertag: McSkinny
debr5836  





Joined: 11 Apr 2007
Posts: 1159
Location: Fort Collins, CO

PostPosted: Mon Jul 23, 2007 3:52 am    Post subject: spopt2.pl results Reply with quote

spopt2.pl results for "Higher Ground" (gh2-x360/expert) generated on 07/20/2007

lazy-whammy (298146) PNG TXT
no-squeeze (299714) PNG TXT
big-squeeze (301134) PNG TXT
nearly-ideal (301338) PNG TXT
upper-bound (301902) PNG TXT

KEY
-------------------------------------------------------------------------
Lazy Whammy ---- No squeezing, all whammys start 0.5 beats late
No Squeeze ---- No squeezing, no early whammying
Big Squeeze ---- 80% of the max possible squeeze, no early whammying
Nearly Ideal ---- 80% of the max possible squeeze, 80% of the max possible early whammying
Upper Bound ---- 100% of the max possible squeeze, 100% of the max possible early whammying

big-squeeze path details
-------------------------------------------------------------------------
File: higherground.mid
Solution Path: 2-3-2-2-3-ES1
Estimated Base score 58630
Estimated 4* cutoff 117260
Estimated 5* cutoff 164164
Estimated Perfect w/o SP 231562
Estimated SP Score 69572
Estimated Total Score 301134
Activations:
#1 From meas 15.5000 (GY note) to meas 19.5375 (GY sust) ( 15.5375- 19.5375) Score: 9900 (42.0+ 7.5)*200
#2 From meas 32.0000 (G note) to meas 39.0000 (B note) ( 32.0288- 39.0010) Score: 16872 (77.0+ 7.4)*200
#3 From meas 58.6667 (B note) to meas 64.7500 (RY note) ( 58.7047- 64.7469) Score: 14840 (64.0+10.2)*200
#4 From meas 76.5000 (GY note) to meas 80.5380 (GY sust) ( 76.5380- 80.5380) Score: 9964 (46.0+ 3.8)*200
#5 From meas 99.2500 (RY note) to meas 107.2880 (RY sust) ( 99.2880-107.2880) Score: 17996 (82.0+ 8.0)*200

nearly-ideal path details
-------------------------------------------------------------------------
File: higherground.mid
Solution Path: 2-3-2-2-3-ES1
Estimated Base score 58630
Estimated 4* cutoff 117260
Estimated 5* cutoff 164164
Estimated Perfect w/o SP 231562
Estimated SP Score 69776
Estimated Total Score 301338
Activations:
#1 From meas 15.5000 (GY note) to meas 19.5375 (GY sust) ( 15.5375- 19.5375) Score: 9900 (42.0+ 7.5)*200
#2 From meas 32.0833 (G note) to meas 39.1791 (B sust) ( 32.1214- 39.1791) Score: 16876 (77.0+ 7.4)*200
#3 From meas 58.5833 (B note) to meas 64.7500 (RY note) ( 58.5875- 64.7120) Score: 15040 (65.0+10.2)*200
#4 From meas 76.5000 (GY note) to meas 80.5380 (GY sust) ( 76.5380- 80.5380) Score: 9964 (46.0+ 3.8)*200
#5 From meas 99.2500 (RY note) to meas 107.2880 (RY sust) ( 99.2880-107.2880) Score: 17996 (82.0+ 8.0)*200

upper-bound path details
-------------------------------------------------------------------------
File: higherground.mid
Solution Path: 2-3-2-2-3-ES1
Estimated Base score 58630
Estimated 4* cutoff 117260
Estimated 5* cutoff 164164
Estimated Perfect w/o SP 231562
Estimated SP Score 70340
Estimated Total Score 301902
Activations:
#1 From meas 15.4167 (G note) to meas 19.5000 (GY note) ( 15.4526- 19.4526) Score: 10072 (43.0+ 7.4)*200
#2 From meas 32.0000 (G note) to meas 39.1667 (B note) ( 32.0399- 39.1187) Score: 17072 (78.0+ 7.4)*200
#3 From meas 58.5833 (B note) to meas 64.7701 (RY sust) ( 58.6313- 64.7701) Score: 15056 (65.0+10.3)*200
#4 From meas 76.4167 (G note) to meas 80.5000 (GY note) ( 76.4521- 80.4521) Score: 10136 (47.0+ 3.7)*200
#5 From meas 99.2500 (RY note) to meas 107.2979 (RY sust) ( 99.2979-107.2979) Score: 18004 (82.0+ 8.0)*200

Please post any bugs/questions about these auto-generated paths HERE.
Back to top
View user's profile Send private message XBL Gamertag: M1ster Zer0
Display posts from previous:   
Post new topic   Reply to topic    ScoreHero Forum Index -> Guitar Hero II (XBox 360) -> Expert All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum




Copyright © 2006-2024 ScoreHero, LLC
Terms of Use | Privacy Policy


Powered by phpBB