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GH: WT PC Customs ARE HERE (w/ TUTORIAL)
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ghostkiller  





Joined: 03 Dec 2007
Posts: 2

PostPosted: Mon Sep 28, 2009 10:02 pm    Post subject: Reply with quote

Do we really need to replace songs? Can't we just add extra ones?
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666maggot  





Joined: 30 Jul 2009
Posts: 21

PostPosted: Mon Sep 28, 2009 10:43 pm    Post subject: Reply with quote

I finally put my first custom song but the original name of the song still here
how i do to change the song and artists names?
sorry my english sucks
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Burntice619  





Joined: 31 May 2008
Posts: 9

PostPosted: Thu Oct 01, 2009 5:45 am    Post subject: Reply with quote

In queen bee i cant find the .mid.qb file...im using the Assassin_song.pak.xen theres just .qb files.
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Predator  





Joined: 30 Apr 2007
Posts: 111
Location: Sweden, Borås

PostPosted: Thu Oct 01, 2009 8:50 am    Post subject: Reply with quote

thepoop555 wrote:

did you load the dbg.pak.xen file in QueenBee? Because you won't be able to find the name of the mid without that.

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GameZelda  





Joined: 30 Mar 2007
Posts: 1705

PostPosted: Thu Oct 01, 2009 4:51 pm    Post subject: Reply with quote

ghostkiller wrote:
Do we really need to replace songs? Can't we just add extra ones?


You can't add songs at this moment because the current public method is based on re-encrypting the songs using the key that can be obtained from decrypting the original songs, so with this method encrypting different files isn't possible because the key depends on the filename (and only on the filename) and no one has posted the algorithm so FSB files with different filenames can be encrypted.
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(Ok, I failed to do it in 24 hours... ).

GH:WT-PS2 Customization Progress
[100%] Make it work (w/songs loading) in a DVD5 (thanks psychospacefish!)
[100%] Modify audio (Finally done 25/11/2008)
[100%] Modify charts (Done 26/11/2008! Customs finally )
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Burntice619  





Joined: 31 May 2008
Posts: 9

PostPosted: Thu Oct 01, 2009 6:28 pm    Post subject: Reply with quote

ok i got it thanks
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Burntice619  





Joined: 31 May 2008
Posts: 9

PostPosted: Thu Oct 01, 2009 6:40 pm    Post subject: Reply with quote

whats up with rawktour? why wont it work for all mid.qb.xen files?
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iwasaperson  





Joined: 19 Sep 2007
Posts: 633
Location: Some things don't change, this does.

PostPosted: Thu Oct 01, 2009 8:34 pm    Post subject: Reply with quote

rawktour says it has ps2 support, how do i do it
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HunterXyron1134  





Joined: 06 Dec 2008
Posts: 326
Location: Hiding in a taco.

PostPosted: Sat Oct 03, 2009 9:14 pm    Post subject: Reply with quote

Ok...sorry for all of the n00biness earlier but i finally got it to work! ^_^.

This Calling is still friggin' hard tho.




Anyway, im working on a TTFAF chart just for this. Im so freakin psyched.


Does anyone know what number Schism is stored at in the qs.pak? I cant find it.

By number i mean like:

0548204
0572660
1365023

etc...
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SThorpe wrote:

so did anyone get to touch Matt's Banstick? O_o

EviLize wrote:

Yeah, while he was playing pop'n I was playing around with it for a little bit.
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HunterXyron1134  





Joined: 06 Dec 2008
Posts: 326
Location: Hiding in a taco.

PostPosted: Sun Oct 04, 2009 1:15 am    Post subject: Reply with quote

Sorry for the double-post, but my audio wont play.


The MP3 is encoded at 128 CBR with a 48000 bit-rate,like it's supposed to be.

The game loads everything like usual, but then im left with just a crowd cheering while I fail miserably on one of my impossible charts. Which is not fun.

EDIT: WTF????

WT PC On load of custom MP3 wrote:
The DLC has changed, and because of this the game has been restarted.


WTF???

Ill post a screenie or video in 5 min or so.[/quote]
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SThorpe wrote:

so did anyone get to touch Matt's Banstick? O_o

EviLize wrote:

Yeah, while he was playing pop'n I was playing around with it for a little bit.
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bnw33  





Joined: 29 Mar 2008
Posts: 42

PostPosted: Sun Oct 04, 2009 1:36 am    Post subject: Reply with quote

That means audio is corrupted/audio file is not encrypted correctly.

Maybe there's an error with the song you're replacing.
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HunterXyron1134  





Joined: 06 Dec 2008
Posts: 326
Location: Hiding in a taco.

PostPosted: Sun Oct 04, 2009 3:14 am    Post subject: Reply with quote

Apparently on restart the game worked it out. Hasnt happened again yet.


And i finally got my audio encoded right. Woo!
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SThorpe wrote:

so did anyone get to touch Matt's Banstick? O_o

EviLize wrote:

Yeah, while he was playing pop'n I was playing around with it for a little bit.
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View user's profile Send private message Visit poster's website XBL Gamertag: TehMinja1134
AerialX  





Joined: 26 Oct 2008
Posts: 178

PostPosted: Sun Oct 04, 2009 5:49 am    Post subject: Reply with quote

Burntice619 wrote:
whats up with rawktour? why wont it work for all mid.qb.xen files?

If there's something it doesn't work with you should probably PM me about it.

Quote:
rawktour says it has ps2 support, how do i do it

Give it a .mid.qb.ps2 and see what happens? Personally I only ever tried the Wii support.
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Dcomicboyforever  





Joined: 22 Feb 2009
Posts: 11

PostPosted: Sun Oct 04, 2009 12:46 pm    Post subject: Reply with quote

hey. i have been customizing Guitar Hero since GH3 PCs first stages with the cmd prompt
but im having trouble here with GHWT...im on the step of pulling the chart out of the song file (ex: Im using sweethomealabama_Song.pak.xen)

i open it with queen bee and i see no MID.qb.
i see 2 .qb files but they aren't MID.qb i tried renaming them to it and it wouldn't work

can sum1 please help me out here?
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chris10  





Joined: 01 Apr 2008
Posts: 49

PostPosted: Mon Oct 05, 2009 6:20 pm    Post subject: Reply with quote

thepoop555 wrote:
chris10 wrote:
two things :P

1) i could convert the audio but game the song doesnt start ¬¬

2) i can find the mid.qb file in hotel californio or everlong ¬¬

sorry xd


For the .mid, did you load the dbg.pak.xen file in QueenBee? Because you won't be able to find the name of the mid without that.
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