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Fall of Pangea
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JCirri  





Joined: 04 Feb 2006
Posts: 4576

PostPosted: Mon Nov 06, 2006 12:42 pm    Post subject: Fall of Pangea Reply with quote

Note Chart
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GlowingHalo  





Joined: 03 Aug 2006
Posts: 468
Location: Pittsburgh, PA

PostPosted: Mon Nov 27, 2006 2:55 pm    Post subject: Reply with quote

Strange song, but I love it. My friend gave me the finger when we played this on pro face-off on Expert.
On the speed ups, what does everyone find easier, using two fingers, or using three fingers?
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quackadilly  





Joined: 11 Feb 2006
Posts: 1078
Location: Colorado

PostPosted: Thu Dec 14, 2006 4:47 am    Post subject: Reply with quote

wow.....tons of SP thinking.
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PriestMLH  





Joined: 19 Sep 2006
Posts: 1958
Location: Evansville, IN

PostPosted: Thu Dec 14, 2006 6:17 am    Post subject: Reply with quote

I had a good path that didn't overlap anything at one point =\...I just suck at the song...if I get it all put together I'll post it.
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quackadilly  





Joined: 11 Feb 2006
Posts: 1078
Location: Colorado

PostPosted: Mon Jan 08, 2007 8:18 pm    Post subject: Reply with quote

I finally got my SP working with no overlaps.

Got me 2nd on this by 41 points.
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Kingofterrors  





Joined: 24 Oct 2006
Posts: 1993
Location: Odenton, MD

PostPosted: Mon Jan 22, 2007 3:08 am    Post subject: Reply with quote

Somebody post a path please.
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ES942  





Joined: 02 Mar 2006
Posts: 3445
Location: Snalbans

PostPosted: Mon Jan 22, 2007 2:54 pm    Post subject: Reply with quote

this path came to me without a chart, i just experimented a little. i'll try to post mine sometime today.
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Kingofterrors  





Joined: 24 Oct 2006
Posts: 1993
Location: Odenton, MD

PostPosted: Tue Jan 23, 2007 3:14 am    Post subject: Reply with quote

That's be nice... i can't seem to figure one out.
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Samson007  





Joined: 04 Oct 2006
Posts: 1709
Location: Green Bay, Wisconsin

PostPosted: Tue Jan 23, 2007 5:05 am    Post subject: Reply with quote

I consinstantly get 400-410k on this song, but cant seem to break that. Im nost sure if my path is wrong, but I sure would like to see one made by someone who knows what they are doing.
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Sully  





Joined: 12 Nov 2006
Posts: 4570
Location: Tampa, FL

PostPosted: Thu Jan 25, 2007 2:54 am    Post subject: Reply with quote

It's amazing how close the Expert chart is to the Hard chart. There's a good SP path posted in the Hard forum.
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entropymaxer  





Joined: 03 Sep 2006
Posts: 664

PostPosted: Sun Feb 04, 2007 4:17 pm    Post subject: Reply with quote

what affect does 6/4 timing have on star power vs 4/4 timing
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GlowingHalo  





Joined: 03 Aug 2006
Posts: 468
Location: Pittsburgh, PA

PostPosted: Sun Feb 04, 2007 4:21 pm    Post subject: Reply with quote

I would like a decent path for this song, too. I looked at my stats to find that I always miss at least two star phrases, even though I didn't miss a note during those phrases. Oh well, I'll look at the note chart...
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Slowhand  





Joined: 21 Sep 2006
Posts: 625
Location: Lombard, Illinois

PostPosted: Tue Feb 06, 2007 8:54 pm    Post subject: Reply with quote

The ending is in 6/4. If you get half a sp meter = 4 measures = 12 notes/measure = 48 notes. If that section was written as 4/4 it would be 8 notes/measure x 4 meas. = 32 notes. More beats per measure usually = more notes = more points = more money = more power = etc

Here's a path from someone who can't play well
2-2-1-3-2-3
Get 2 - use it
Get 2 - whammy gods excel. Starting 1/2 way in meas. 23 is pretty good
(and so far I can play this)
Get 1 - Activate during Y hold of meas. 107. Should get full 8 measures
(playing this part...not so much)
Get 3 - you can get a full activation from sp 6 but it's more notes to combine with 7 and 8. Use it before the chords start after the speed up, about measure 150
Get 2 - use it
Get 3 - It's tempting to activate sp 11 by itself in those 2 measure long megenote dohickeys, but they are surrounded by lame note measures, which bring the average note/measure ratio below the 12/measure after sp 13.

Feel free to correct this path, I'll sit down and wait for my answer.
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sycocoaster  





Joined: 14 Nov 2006
Posts: 567
Location: Utah

PostPosted: Wed Feb 07, 2007 9:16 pm    Post subject: Reply with quote

I use the same path as Slowhand. The only change I make is I activate the 3rd star power sooner so I can get more notes under x8 because I can't play that solo. But for FC people, his path is better.
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emptyset  





Joined: 30 Apr 2006
Posts: 2254
Location: State College / Elizabethtown, PA

PostPosted: Mon Mar 05, 2007 10:32 am    Post subject: Reply with quote

Slowhand wrote:
Get 3 - It's tempting to activate sp 11 by itself in those 2 measure long megenote dohickeys, but they are surrounded by lame note measures, which bring the average note/measure ratio below the 12/measure after sp 13.

Feel free to correct this path, I'll sit down and wait for my answer.

I did the math, you do get over 50 notes (53-54 I believe) plus hold points if you activate at m197, whereas you only sacrifice 48 notes if you combine SP 11 with 12 and 13. Of course, this is all dependent on whether or not you can FC that part of the solo, but it indeed works out to be better SP-wise if that's the case.
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