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JCirri
Joined: 04 Feb 2006 Posts: 4576
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Posted: Fri Nov 16, 2007 12:13 am Post subject: |
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Note Chart |
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squidy
Joined: 16 Jul 2007 Posts: 876 Location: Im... in.... CANADAAAA!!!
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Posted: Fri Nov 16, 2007 4:31 am Post subject: |
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posting my charts from the old SP topic
Barracuda _________________
Guitarist for Average White Guy "Sexiest PS3 Band"
Eonouzo (8:19:01 PM): what does the LOL mean
Eonouzo (8:19:08 PM): theres no L frets
worthasquid (8:19:15 PM): LOL means laugh out loud dumbass :P
RB1 Guitar rank: 3rd
RB2 Guitar rank: 3rd
PSN name: worthadeuce |
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MuDvAyNe
Joined: 08 Jan 2007 Posts: 1577 Location: St. Peters, MO
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Posted: Fri Nov 23, 2007 9:33 am Post subject: |
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squidy wrote: | posting my charts from the old SP topic
Barracuda |
All of your activations were drawn in too short...you underestimated the SP you get from whammies so some of your activations should have started earlier and ended later...I went ahead and redrew the path with accurate start/end points
Barracuda - Expert _________________
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batsmak
Joined: 27 Jan 2007 Posts: 853 Location: Fredericksburg, VA
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Posted: Sun Dec 02, 2007 4:48 pm Post subject: |
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ummm. debrs charts show 5/4 measures randomly throughout the song and 3/4 measures at the end. most of the activations are still the same overall, but the note chart is wrong.
also, you are using an incorrect whammy formula.
GH3 whammy = 7.75 beats for 2 measures, the last .25 beats of every whammyable hold is not counted, early whammy does nothing. _________________
Until I'm bored and/or find a good quote, this is my signiture! |
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Barbaloot
Joined: 02 Feb 2007 Posts: 1583
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Posted: Sun Dec 02, 2007 5:44 pm Post subject: |
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That whammy formula is erroneous as well. The amount cut off from each hold is definitely more than .25, as evidenced by the 3rd activation of Sunshine of Your Love, which consists of lots of small SP whammy holds and lasts much shorter than one would calculate from this formula. _________________
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batsmak
Joined: 27 Jan 2007 Posts: 853 Location: Fredericksburg, VA
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Posted: Sun Dec 02, 2007 6:10 pm Post subject: |
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I'm just using what debr had calculated. It has seemed to work for the most part, but I'll test that example you gave. _________________
Until I'm bored and/or find a good quote, this is my signiture! |
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Thurman91
Joined: 28 Dec 2006 Posts: 1165 Location: Bradford, Ontario, Canada
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Posted: Mon Dec 03, 2007 5:24 am Post subject: |
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not sure what debr's paths are as i cant seem to reach 288k, possible better whammying can get me there but it seems real hard, smoky is real close though so a simple (i use that term loosely) note squeeze for him would get it |
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MuDvAyNe
Joined: 08 Jan 2007 Posts: 1577 Location: St. Peters, MO
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Posted: Mon Dec 03, 2007 7:44 am Post subject: |
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batsmak wrote: | ummm. debrs charts show 5/4 measures randomly throughout the song and 3/4 measures at the end. most of the activations are still the same overall, but the note chart is wrong.
also, you are using an incorrect whammy formula.
GH3 whammy = 7.75 beats for 2 measures, the last .25 beats of every whammyable hold is not counted, early whammy does nothing. |
Not sure if you are directing me or debr...but in any case, I didn't use a whammy forumla when I drew my chart, I just charted from real play experience... _________________
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Thurman91
Joined: 28 Dec 2006 Posts: 1165 Location: Bradford, Ontario, Canada
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Posted: Mon Dec 03, 2007 2:00 pm Post subject: |
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MuDvAyNe wrote: | batsmak wrote: | ummm. debrs charts show 5/4 measures randomly throughout the song and 3/4 measures at the end. most of the activations are still the same overall, but the note chart is wrong.
also, you are using an incorrect whammy formula.
GH3 whammy = 7.75 beats for 2 measures, the last .25 beats of every whammyable hold is not counted, early whammy does nothing. |
Not sure if you are directing me or debr...but in any case, I didn't use a whammy forumla when I drew my chart, I just charted from real play experience... |
they are all right too except for the 2nd activation, it should end in Measure 87, close to the GY chord, if you can get the squeeze, you'll have smokyprogg's score if you get the other ones as well.
EDIT: and one other thing, early whammy does a lot in this game, just doesnt seem like it |
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witwix
Joined: 20 Apr 2007 Posts: 841 Location: Long Island, NY
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Posted: Mon Dec 03, 2007 2:52 pm Post subject: |
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Thurman91 wrote: |
EDIT: and one other thing, early whammy does a lot in this game, just doesnt seem like it |
No, it doesn't |
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Thurman91
Joined: 28 Dec 2006 Posts: 1165 Location: Bradford, Ontario, Canada
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Posted: Mon Dec 03, 2007 3:31 pm Post subject: |
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witwix wrote: | Thurman91 wrote: |
EDIT: and one other thing, early whammy does a lot in this game, just doesnt seem like it |
No, it doesn't |
not as much as GH2, but trust me, it does |
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PieGuy
Joined: 01 Mar 2007 Posts: 2836 Location: Long Island, NY
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Posted: Mon Dec 03, 2007 8:06 pm Post subject: |
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Thurman91 wrote: | witwix wrote: | Thurman91 wrote: |
EDIT: and one other thing, early whammy does a lot in this game, just doesnt seem like it |
No, it doesn't |
not as much as GH2, but trust me, it does | I'm pretty sure it's been proven that early whammying does nothing in this game. |
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Thurman91
Joined: 28 Dec 2006 Posts: 1165 Location: Bradford, Ontario, Canada
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Posted: Mon Dec 03, 2007 8:51 pm Post subject: |
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PieGuy wrote: | Thurman91 wrote: | witwix wrote: | Thurman91 wrote: |
EDIT: and one other thing, early whammy does a lot in this game, just doesnt seem like it |
No, it doesn't |
not as much as GH2, but trust me, it does | I'm pretty sure it's been proven that early whammying does nothing in this game. |
yea i kno, im just messing with ya, its one of the things i dislike about GH3 |
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Evers17
Joined: 04 Aug 2007 Posts: 207
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ChadCasket
Joined: 21 Jul 2007 Posts: 151 Location: Northwest Arkansas
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