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JCirri  





Joined: 04 Feb 2006
Posts: 4576

PostPosted: Fri Nov 16, 2007 12:13 am    Post subject: Reply with quote

Note Chart
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KingOfJC  





Joined: 23 Jul 2007
Posts: 537
Location: London, UK

PostPosted: Fri Nov 16, 2007 6:40 am    Post subject: Reply with quote

3 - Next note - squeeze possible.
3 - Next note - squeeze possible.
2 - Next note - not sure if a squeeze is possible, i dont have a whammy bar.
3 - Next note - same as above.

Currently 3rd place... was 1st for a while.
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Sully  





Joined: 12 Nov 2006
Posts: 4570
Location: Tampa, FL

PostPosted: Fri Nov 16, 2007 2:19 pm    Post subject: Reply with quote

Sully - Monsters Hard SP

-Your first activation should be delayed 2 measures to get two extra chords.
-The 2nd and 4th activation starting points are the same, but the ending points depends on whammiage (it should be close to what I've charted).
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ViPeR6  





Joined: 03 Sep 2007
Posts: 1618

PostPosted: Fri Nov 16, 2007 8:21 pm    Post subject: Reply with quote

Sully wrote:
Sully - Monsters Hard SP

-Your first activation should be delayed 2 measures to get two extra chords.
-The 2nd and 4th activation starting points are the same, but the ending points depends on whammiage (it should be close to what I've charted).


Just got 5th place on the Wii with this, and i missed an SP phrase.
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dragonfyre17  





Joined: 27 Apr 2007
Posts: 294
Location: new york city

PostPosted: Sun Nov 18, 2007 1:31 am    Post subject: Reply with quote

Sully wrote:
Sully - Monsters Hard SP

-Your first activation should be delayed 2 measures to get two extra chords.
-The 2nd and 4th activation starting points are the same, but the ending points depends on whammiage (it should be close to what I've charted).


that's the path that i've been using, and i'm pretty sure it's optimal.
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JR626  





Joined: 13 Feb 2007
Posts: 1622
Location: Minnesota

PostPosted: Fri Dec 14, 2007 9:35 am    Post subject: Reply with quote

Sully wrote:
Sully - Monsters Hard SP

-Your first activation should be delayed 2 measures to get two extra chords.
-The 2nd and 4th activation starting points are the same, but the ending points depends on whammiage (it should be close to what I've charted).

For the first activation I start it at the RY sustain in m25 and it'll end at the RY sustain in m31 for extra ticks.

Also, when you said 2nd and 4th, I think you meant 3rd and 4th, because the first 2 activations dont have any whammying before them. Your 3rd activation length looks right. I'm not sure if you can double squeeze in the 3rd activation (you probably can), but if you can't then you should activate at the 1st R note in m78 so it ends on a hold. And I'm pretty sure there's no way the last activation goes that far, even with all the whammy you can only get about 7 1/2 measures of SP. At best, you can reach the Y note in m111, and even that looks tough.
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psxfreak101, regarding jaimeclaude's 1st place league score on BttW wrote:
<psx> not our fault she can squeeze balls to the wall
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Strykerx  





Joined: 02 Jul 2007
Posts: 3110
Location: Pants

PostPosted: Sat Dec 15, 2007 2:59 am    Post subject: Reply with quote

Any idea how killakella got 700 more points than I did and an 8-star? I just don't see where, outside of double squeezing activation 3, and going longer on the last activation.
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BrianBAM19  





Joined: 05 May 2007
Posts: 2804
Location: San Antonio, Texas

PostPosted: Wed Dec 26, 2007 6:14 pm    Post subject: Reply with quote

There's double squeezes possible on every activation except the last one, and maybe even there too.

If you can't double squeeze:
3-4th RO chord
3-next note
2-4th R note
3-next note

If you can double squeeze:
3-5th YO chord to the 4th YO chord in measure 31
3-2nd RB chord
2-next note to the 2nd Y note in measure 81
3-next note to possibly the Y note in measure 111

This gets you 354,366, one tick away from optimal. Don't ask me where that is, since I have no clue myself.
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KoE wrote:
<KoE> she wanted to put the BAM in brianbam.
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Xtremist  





Joined: 24 Mar 2008
Posts: 106
Location: 1st place with crackerattack on Bass/Drums expert

PostPosted: Fri Jul 18, 2008 4:50 am    Post subject: Reply with quote

the last activation on double squeezing is wrong its after measure 104 it should be used there not in measure 111/112(not sure) but you score more points cause there is chords there and chords count for double points if i'm not mistaken..
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chemmajr  





Joined: 14 Jun 2008
Posts: 1296
Location: NJ

PostPosted: Fri Jul 18, 2008 5:30 am    Post subject: Reply with quote

Xtremist wrote:
the last activation on double squeezing is wrong its after measure 104 it should be used there not in measure 111/112(not sure) but you score more points cause there is chords there and chords count for double points if i'm not mistaken..


Im not sure what you are talking about but his activations are good....
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like if you take an orange and jab forks into either side, it's not an orange any more....it's some kind of cyborg fruit

ACCOMPLISHMENTS!
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Xtremist  





Joined: 24 Mar 2008
Posts: 106
Location: 1st place with crackerattack on Bass/Drums expert

PostPosted: Fri Jul 18, 2008 5:34 am    Post subject: Reply with quote

look at the note chart at measure 104 and look where the last star power is and where he tells you to acctavate it and look at meausre 105 if you actavate there there are chords and chords are double points and at times 8 which means all chords are worth 400 points and the place where he wants you to actavate its only long notes and like 4 other notes so if you actavate at measure 105 you get more points..
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