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CliffEmAll
Joined: 22 May 2006 Posts: 169
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Posted: Sat Feb 03, 2007 3:28 pm Post subject: |
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Coolnesss. Looks like you're making progress with this. Good luck with it, it will undoubtedly make a lot of peoples work a lot easier |
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MutterFudder
Joined: 26 Jan 2007 Posts: 32
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Posted: Sat Feb 03, 2007 5:26 pm Post subject: |
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Wow, you're really coming along quite quickly! Looking forward to this, it would be an awesome notation tool! _________________
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TurkeyMan
Joined: 31 Jan 2007 Posts: 586 Location: Brisbane, Australia
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Posted: Sun Feb 04, 2007 4:08 am Post subject: |
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I work fast ;)
I actually have tap notes and hold notes working properly now.. And the gameplay is working (but it needs tuning, like the way it detects chords vs single notes and the fluidity of taps/pulls) ..
But i'm working on syncing now.. That'll take a bit longer than the initial presentation stuff...
Then i'll probably release a beta.
Gimme a few more days. |
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PhD
Joined: 04 Sep 2006 Posts: 633 Location: Adelaide, South Australia
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Posted: Mon Feb 05, 2007 2:45 am Post subject: |
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This is so totally awesome - turkeyman is a dead set genius, hes got some way super cool ideas for this.. i totally cant wait for this to be ready... |
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ChrisVance
Joined: 12 Jan 2007 Posts: 720 Location: Woodland Hills, California
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Posted: Mon Feb 05, 2007 4:14 am Post subject: |
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ALl I ask is for it to be able to load your .midi and MP3 so you don't have to re-burn a DVD just to check ur custom >.> |
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TurkeyMan
Joined: 31 Jan 2007 Posts: 586 Location: Brisbane, Australia
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Posted: Mon Feb 05, 2007 9:52 am Post subject: |
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ChrisVance wrote: | ALl I ask is for it to be able to load your .midi and MP3 so you don't have to re-burn a DVD just to check ur custom >.> |
yeah thats the whole idea.. my main motivation for the effort...
i have a few more hours tonight so i'll see where i get.. might spend some time cleaning it up though..
I also propose we create a thread where we post 'good' custom's.. ie, customs that are BPM-ed correctly, are in sync, and have all difficulties fleshed out.. and hopefully aren't crap charts..
Its a pain to burn loads of dvd's to try out each song to see if they're any good or not.
I'm really keen to find the song name strings, but i haven't worked it out yet... Has anyone else made a start on this? Any ideas where it might be?
I'm hoping that revealing that info might allow us to find the info we need to extend the length of the bonus track list too... It'd be sweet to fill the entire dvd, and have loads of additional tracks in the bonus list.. |
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buMf00d
Joined: 21 May 2006 Posts: 863 Location: Netherlands
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ebayitup
Joined: 18 Jun 2006 Posts: 220 Location: Danville, IL
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Posted: Sun Feb 11, 2007 1:27 am Post subject: |
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those screenshots look pretty nice, but i was wondering if there was any creative way we could make it look nice without looking like we're ripping off the format of GH 1 and 2 because isn't that the basic reason why guitar zero got shut down (please don't ban me for mentioning GZ). Maybe just something as dumb as making the gems square instead of circles. . . .or something like that.
that aside, good job, much respect and mad props _________________
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Riz
Joined: 06 Jun 2006 Posts: 2011
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Posted: Sun Feb 11, 2007 1:36 am Post subject: |
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ebayitup wrote: | those screenshots look pretty nice, but i was wondering if there was any creative way we could make it look nice without looking like we're ripping off the format of GH 1 and 2 because isn't that the basic reason why guitar zero got shut down (please don't ban me for mentioning GZ). Maybe just something as dumb as making the gems square instead of circles. . . .or something like that.
that aside, good job, much respect and mad props |
This is actually a good point that I was planning on mentioning privately, but since it's out there now, might as well.
This tool, as counter-intuitive as it seems, should actually be kept as ugly and unusable as an actual game as possible, focusing primarily on it's features as an editor and synchronization checking tool for GH songs. If then, at some later point in time, TurkeyMan decided he wanted to make a full blown game out of it, then I think it should be made to look, feel, and play as radically different from GH as possible, and not just be a GH clone. Names, in both cases, should probably also be kept as far away from anything that resembles or includes "Guitar Hero" or anything that sounds even remotely similar.
Both of these choices would radically decrease the potential (negative) interest that RO and Activision might take in the project. Choice is up to TurkeyMan, of course... it's his baby, but that's my 2.5 cents worth.
Riz. _________________
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gazzer
Joined: 05 Jan 2007 Posts: 64
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Posted: Sun Feb 11, 2007 9:32 pm Post subject: |
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I don't know why GZ isn't just re-released with a different look to GH. That's pretty much how FoF/Freetar get away with it. Could just take out the 3D background and make the menus different and boom, it resembles "just another clone" instead of an actual rip off. |
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Riz
Joined: 06 Jun 2006 Posts: 2011
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Posted: Sun Feb 11, 2007 9:41 pm Post subject: |
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gazzer wrote: | I don't know why GZ isn't just re-released |
It is not your place to wonder why. This topic is not about GZ, and discussion about GZ and Travis's choices are not relevant to it.
Riz. _________________
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TurkeyMan
Joined: 31 Jan 2007 Posts: 586 Location: Brisbane, Australia
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Posted: Mon Feb 12, 2007 10:06 am Post subject: |
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Well the tool was really meant to be an editor... And the original game has no editor, so I don't think I could be crossing any gameplay plagerism lines there..
Regarding the general look and feel, I can tell you it 'feels' nothing like GH :P (but thats mainly because my gameply sucks atm)
The look is obviously, well, 'inspired' by GH .. But as I've said before, if there was a talented artist willing to spend some time making up nice skins then I would prefer to use something else instead.
I wouldn't make it into anything more than an editor until the editor was complete.. And then I'd probably branch it off completely to make it any sort of game.. If it were shut down, I wouldn't want the editor shut down too.
As an editor, its working quite nicely. And I can actually make customs in it now |
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LiveMusic
Joined: 09 Jan 2007 Posts: 78 Location: Blumenau, SC - Brazil
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Posted: Mon Feb 12, 2007 12:29 pm Post subject: |
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Really good work, mate. Do you plan on releasing a beta version of it anytime soon? |
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TurkeyMan
Joined: 31 Jan 2007 Posts: 586 Location: Brisbane, Australia
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Posted: Mon Feb 12, 2007 3:09 pm Post subject: |
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Very soon..
The only thing left to do is the load/save to midi files, which I've already made a start on. Then it will be usable |
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Phr34k
Joined: 20 Mar 2006 Posts: 1082 Location: London, Ontario, Canada
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Posted: Tue Feb 13, 2007 4:53 am Post subject: |
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I can attest to how awesome this project will be. With a bit of time spent with a pre-beta, it's definately gonna become THE standard for making customs. I have high hopes _________________
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