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SetlistPatcher
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blackwidowcd  





Joined: 17 Nov 2007
Posts: 1717
Location: Bucketheadland

PostPosted: Tue Jun 17, 2008 9:53 pm    Post subject: Reply with quote

I used the command tool for both of them and this pop up came up that asked if I would allow access to my computer and I clicked allow and then a screen flashed. What am I supposed to do after this?
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blackwidowcd  





Joined: 17 Nov 2007
Posts: 1717
Location: Bucketheadland

PostPosted: Wed Jun 18, 2008 5:47 am    Post subject: Reply with quote

How do you create the bat file?
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damage9  





Joined: 23 Dec 2007
Posts: 54
Location: Sumaré - São Paulo - Brasil

PostPosted: Thu Jun 19, 2008 3:22 pm    Post subject: Reply with quote

Open the Windows Notepad and type:
Quote:
Setlistpatcher sel_song.milo_ps2 XX
setlistpatcher sel_song_quickplay.milo_ps2 XX
pause exit

The XX is the number of extra songs in your game (10, for instance). Save as "SetlistPatcher.bat" and put in the same folder the setlistpatcher.bat , setlistpatcher.exe and both .milo_ps2 files that you are planning on patch. Then double click the .bat file. Done!
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blackwidowcd  





Joined: 17 Nov 2007
Posts: 1717
Location: Bucketheadland

PostPosted: Fri Jun 20, 2008 12:18 am    Post subject: Reply with quote

I did everything and double clicked the bat file. I tried to open the milos in milo explorer but it wouldn't let me so I just imported them in to ghex. They are exactly the same as the originals. I don't know what's wrong.
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blackwidowcd  





Joined: 17 Nov 2007
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Location: Bucketheadland

PostPosted: Fri Jun 20, 2008 2:34 am    Post subject: Reply with quote

After clicking on the bat file, do you just import the milos back into ghex?
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blackwidowcd  





Joined: 17 Nov 2007
Posts: 1717
Location: Bucketheadland

PostPosted: Fri Jun 20, 2008 2:43 am    Post subject: Reply with quote

When I import the milos, it says "Since there are currently 1 other file that use the data pointed to by 'sel_song_quickplay.milo_ps2', The new data will be appended to the archive so the other file can remain valid." I don't get it. How would there be two of these files?
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blackwidowcd  





Joined: 17 Nov 2007
Posts: 1717
Location: Bucketheadland

PostPosted: Fri Jun 20, 2008 3:08 am    Post subject: Reply with quote

When I try open the milos, ghex has a problem and crashes. It sucks.
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blackwidowcd  





Joined: 17 Nov 2007
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Location: Bucketheadland

PostPosted: Fri Jun 20, 2008 8:01 pm    Post subject: Reply with quote

Someone please help me
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nitemare  





Joined: 03 Feb 2007
Posts: 937
Location: Bloomington, MN

PostPosted: Tue Jun 24, 2008 7:39 am    Post subject: Reply with quote

it seems this is just for the ps2? anyone tried it for 360?
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nitemare  





Joined: 03 Feb 2007
Posts: 937
Location: Bloomington, MN

PostPosted: Sat Jun 28, 2008 1:10 am    Post subject: Reply with quote

i dont mean to double post but it has been several days and i was just seeing if anyone knew the answer
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damage9  





Joined: 23 Dec 2007
Posts: 54
Location: Sumaré - São Paulo - Brasil

PostPosted: Sat Jun 28, 2008 1:20 pm    Post subject: Reply with quote

blackwidowcd wrote:
After clicking on the bat file, do you just import the milos back into ghex?

Sorry to take so long to answer your question (I was offline for a while). And yes, after patching the songlist files, I replace the originals using GHex.
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damage9  





Joined: 23 Dec 2007
Posts: 54
Location: Sumaré - São Paulo - Brasil

PostPosted: Sat Jun 28, 2008 1:34 pm    Post subject: Reply with quote

By the way, You should check the songlist.milo_ps2 and see if there are more than 5 "setlist#.mesh" inside (using ghex or milo explorer). If these files stop at "setlist5.mesh" (and not setlist6.mesh or more), then your setlist wasn't patched. And if you put less than 10 songs, I think you shouldn't use 09 (if you added 9 songs) in the .bat file, try using only 9 ( without the zero). I don't know if it makes any diference, I never tryied to use the zero before the number of extra songs.
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blackwidowcd  





Joined: 17 Nov 2007
Posts: 1717
Location: Bucketheadland

PostPosted: Sat Jun 28, 2008 6:53 pm    Post subject: Reply with quote

damage9 wrote:
By the way, You should check the songlist.milo_ps2 and see if there are more than 5 "setlist#.mesh" inside (using ghex or milo explorer). If these files stop at "setlist5.mesh" (and not setlist6.mesh or more), then your setlist wasn't patched. And if you put less than 10 songs, I think you shouldn't use 09 (if you added 9 songs) in the .bat file, try using only 9 ( without the zero). I don't know if it makes any diference, I never tryied to use the zero before the number of extra songs.


The problem is when I imported them and tried to open them ghex stopped working. When I imported, it said they were overlapping or something. I checked in milo explorer to see if there were new meshes but there weren't. Then I loaded ghex again and my archive was corrupted.
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nitemare  





Joined: 03 Feb 2007
Posts: 937
Location: Bloomington, MN

PostPosted: Sun Jun 29, 2008 7:52 am    Post subject: Reply with quote

is this only the ps2 or has anyone tried this patch with 360?
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GameZelda  





Joined: 30 Mar 2007
Posts: 1705

PostPosted: Sun Jun 29, 2008 7:55 am    Post subject: Reply with quote

nitemare wrote:
is this only the ps2 or has anyone tried this patch with 360?


Only PS2
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GH:WT-PS2 Customization Progress
[100%] Make it work (w/songs loading) in a DVD5 (thanks psychospacefish!)
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[100%] Modify charts (Done 26/11/2008! Customs finally )
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