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WTF happened to HO/PO in World Tour?
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T-Pain  





Joined: 17 Aug 2007
Posts: 866

PostPosted: Sun Oct 26, 2008 1:10 pm    Post subject: Reply with quote

I dont notice that much of a difference...
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jonnyg111  





Joined: 14 May 2008
Posts: 658
Location: A House in the Woods

PostPosted: Sun Oct 26, 2008 1:14 pm    Post subject: Reply with quote

Well, if there isn't a timing window, it isn't a rythm game. It's a childrens toy, that tells you which buttons to press, whenever you feel like it. As far as i'm comcerned, the GH2 engine was PERFECT in every way. Noobs can't get good at the game, and pros will always have something hard to work on, no matter how good they get. GH2 will probably always be my favorite GH.
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Knut  





Joined: 30 Nov 2007
Posts: 379
Location: Miami, CSI

PostPosted: Sun Oct 26, 2008 1:14 pm    Post subject: Re: WTF happened to HO/PO in World Tour? Reply with quote

Prophet wrote:
I'm glad that the regular HO/PO's are back to the way they should be. It makes it that much more challenging. We won't have so many random people being so freaking amazing at the hardest songs! Or maybe I'm wrong lol.


What wrong with more than the "elite/core" being good at the game?

---

I don't mind tighter hopos as long as the charts are fun.
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SirSire  





Joined: 26 Aug 2008
Posts: 20
Location: Nova Scotia, Canada

PostPosted: Sun Oct 26, 2008 1:20 pm    Post subject: Reply with quote

jonnyg111 wrote:
Well, if there isn't a timing window, it isn't a rythm game. It's a childrens toy, that tells you which buttons to press, whenever you feel like it. As far as i'm comcerned, the GH2 engine was PERFECT in every way. Noobs can't get good at the game, and pros will always have something hard to work on, no matter how good they get. GH2 will probably always be my favorite GH.


And there's something wrong with new people trying out the game and becoming half decent?
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jonnyg111  





Joined: 14 May 2008
Posts: 658
Location: A House in the Woods

PostPosted: Sun Oct 26, 2008 1:24 pm    Post subject: Reply with quote

SirSire wrote:
jonnyg111 wrote:
Well, if there isn't a timing window, it isn't a rythm game. It's a childrens toy, that tells you which buttons to press, whenever you feel like it. As far as i'm comcerned, the GH2 engine was PERFECT in every way. Noobs can't get good at the game, and pros will always have something hard to work on, no matter how good they get. GH2 will probably always be my favorite GH.


And there's something wrong with new people trying out the game and becoming half decent?


What i'm saying is, people with no rythm are picking up GH3, hitting notes 2 or 4 seconds early/late, and thinking that they are pro.

I'm not saying these people suck, but have you ever seen guys with every song FC'd in GH3 except one and TTFAF, yet they can BARELY 5* misirlou?

There is nothing wrong with new people getting awesome at this game, it's just that it is FAR too easy, and it's messing people up when they play other rythm/GH games.
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ynomrah  





Joined: 08 Dec 2007
Posts: 148

PostPosted: Sun Oct 26, 2008 1:30 pm    Post subject: Reply with quote

Venim619 wrote:
People generally complained obout the hammer ons and pull offs in GH3, so it was redone in GH:A and the same engine has been brought to GH:WT. Those of us that preffered the GH2 system will be happy while those who preffered the GH3 system will suffer. Almost a turn of tables since GH3. I would just try to grow used to it. Chances are if you get better at a tight system, you will in turn also get better at the loose system and be a better over all player.

Option A: Be stubborn and return to GH3.
Option B: Learn the new system and become a better player.
Option C: Have sex, get aids, die.

Okay maybe option c isn't the best choice to put in there but if i were you, I'd go for option b.


option b.
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SkaterGamer  





Joined: 13 Dec 2007
Posts: 462
Location: England

PostPosted: Sun Oct 26, 2008 1:31 pm    Post subject: Reply with quote

GH2 Ho/Po's are nice.. but GH3's are better.... GH3 will break your fingers in and make them fast enough to pwn GH2 if one were so inclined. (because of the harder charts (which i much much prefer))

I personally get along with every Ho/Po can't tell the difference between GH3 and Aerosmith because I just don't play that way.
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Knut  





Joined: 30 Nov 2007
Posts: 379
Location: Miami, CSI

PostPosted: Sun Oct 26, 2008 1:38 pm    Post subject: Reply with quote

jonnyg111 wrote:
What i'm saying is, people with no rythm are picking up GH3, hitting notes 2 or 4 seconds early/late, and thinking that they are pro.


It is a video game. So what if they think they are pro. Get over it.
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jonnyg111  





Joined: 14 May 2008
Posts: 658
Location: A House in the Woods

PostPosted: Sun Oct 26, 2008 1:40 pm    Post subject: Reply with quote

Knut wrote:
It is a video game. So what


I'm done here after this.... this entire forum is devoted to 1 video game. you might as well tell everyone to get over it and stop posting on scorehero.

EDIT: As i've said, i'm done. This is going to turn into a flame war, i'd suggest you stop.
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Last edited by jonnyg111 on Sun Oct 26, 2008 2:08 pm; edited 1 time in total
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TylerTheGHBoy  





Joined: 19 Oct 2008
Posts: 306

PostPosted: Sun Oct 26, 2008 1:45 pm    Post subject: Reply with quote

What's a HOPO?
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BigFish  





Joined: 04 Jan 2008
Posts: 535
Location: Ohio State University

PostPosted: Sun Oct 26, 2008 1:45 pm    Post subject: Reply with quote

GH3 hopos are brilliant. It should stay that way. GHA blew in all ways, bad songs, bad charts, bad hopos. GH2 was kind of fun but the hopos were bad in it. Stick with GH3 engine, that's where it's at. That's where it should be. There needs to be room for some error in the game because no one ever plays the actual song the exact same way twice. Get over it that GH3 is superior.
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djspinny999  





Joined: 07 Dec 2007
Posts: 59

PostPosted: Sun Oct 26, 2008 1:56 pm    Post subject: WTF Reply with quote

So The Game Is Shit
Just Coz Of HO PO Is Harder To Use
:/
Danm
People Are Complaining All Over Scorehero About Problems Wit This Game
What Is The Massive Problm here
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gdubs  





Joined: 20 Apr 2008
Posts: 651
Location: Texas

PostPosted: Sun Oct 26, 2008 2:00 pm    Post subject: Reply with quote

BigFish wrote:
There needs to be room for some error in the game because no one ever plays the actual song the exact same way twice. Get over it that GH3 is superior.


lol

There is room for error in GH2 and Aerosmith. If you can't hit HOPOs in those two but you can in GH3, either you've miscalibrated, or you simply have no rhythm. It's not the game's fault that you're doing it wrong!
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Knut  





Joined: 30 Nov 2007
Posts: 379
Location: Miami, CSI

PostPosted: Sun Oct 26, 2008 2:06 pm    Post subject: Reply with quote

jonnyg111 wrote:
Knut wrote:
It is a video game. So what


I'm done here after this.... this entire forum is devoted to 1 video game. you might as well tell everyone to get over it and stop posting on scorehero.


There is a difference between including and limited to the "elite" players. And I believe this forum is meant to embrace all of us.
And no you are wrong, this forum is devoted to more than one game, since all of the Guitar Hero (and Rock Band for that matter) are built with different game mechanics. Some people got used to playing GH3 first, does that not give them the "right" to score high in the game because the other games in the series are built differently? Give me a break.

Also, it's a fucking game.
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ViolenceFight  





Joined: 04 Nov 2007
Posts: 297

PostPosted: Sun Oct 26, 2008 2:19 pm    Post subject: Reply with quote

BigFish wrote:
GH3 hopos are brilliant. It should stay that way. GHA blew in all ways, bad songs, bad charts, bad hopos. GH2 was kind of fun but the hopos were bad in it. Stick with GH3 engine, that's where it's at. That's where it should be. There needs to be room for some error in the game because no one ever plays the actual song the exact same way twice. Get over it that GH3 is superior.


Sorry sir, but in the grand scheme of things you are not entirely correct.

GH2 and GH:A have the better HO/PO system. It makes you better, believe it or not. It took me all of half a day to get used to Aerosmith's HO/PO, because I started with GH3, and was so used to being able to fly wildly and nail hard solos(I'm looking at you, Cult of Personality).

After getting used to it, I LOVED Aerosmith's HO/PO, the same why I love Rock Band's HO/PO. The thing GH:A has over it, is that they are still LOOSE, just not BROKEN like GH3.

GH3 you can hammer onto a note at ANY Time and it'll register, which is stupid. GH:A you have a timing window, although it's still a fairly loose timing window, it is Stricter than GH3, allowing for a more accurate, tough, and fun rhythm game.

As for the Charts and Songs: You KNEW It was all aerosmith, so you can't complain about the songs. That's like buying a best of Metallica Album and bitching that fleetwood mac isn't on it. And the charts were PERFECT. The only major chart problem in that game was TKAR, but everyone knows about that already.
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