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expertwin
Joined: 18 Mar 2010 Posts: 2244 Location: Meh.
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Posted: Mon Apr 07, 2014 5:48 pm Post subject: All Nightmare Long 750k |
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I'm trying to get the GH3 750k achievement with this song. I need a path that will get me there without FCing it; I'm sure I won't be able to FC this song due to the strumming sections. _________________
Does not leave my sig until Chrisssss FCs TDWF on Hard Bass.
Does not leave my sig until dramacomic FCs Indians on Expert Bass.
2015/09/20 The date I became Free Bird #200
@ataeaf=My Twitter. RB Accomps. GH Accomps. Nobody reads them.
voidedalive2x wrote: | of COURSE it's doable, you ninny! Don't you cop out on me now! |
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conlan22
Joined: 25 Aug 2007 Posts: 1542
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expertwin
Joined: 18 Mar 2010 Posts: 2244 Location: Meh.
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Posted: Tue Apr 08, 2014 4:29 pm Post subject: |
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Appreciate the effort conlan, but I think I may need a special "miss path" for this song. To keep from throwing a guitar at the TV screen. _________________
Does not leave my sig until Chrisssss FCs TDWF on Hard Bass.
Does not leave my sig until dramacomic FCs Indians on Expert Bass.
2015/09/20 The date I became Free Bird #200
@ataeaf=My Twitter. RB Accomps. GH Accomps. Nobody reads them.
voidedalive2x wrote: | of COURSE it's doable, you ninny! Don't you cop out on me now! |
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FL4RE
Joined: 15 Jul 2008 Posts: 4178 Location: Liverpool yano
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Posted: Tue Apr 08, 2014 4:43 pm Post subject: |
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How about you keep the first activation of that path normal, then the second one get a full bar of 4 star power for the first chorus. Then save 3 for the start of the second chorus, then another 3 saved for the long set of strumming pre-second solo.
Then the last activation is on the final chorus, at the start with 3 star power saved. So:
1st act - m22 with 2
2nd act - m101 with 4
3rd act - m170 with 3
4th act - m247 with 3
5th act - m305 with 3.
Just to say, I have no idea whether this will work for you or not, but all of the activations are on pretty easy sections with no tempo fluctuations, and a fair amount of points to get. _________________
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smokyprogg
Joined: 11 Jan 2007 Posts: 2418
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Posted: Tue Apr 15, 2014 4:48 am Post subject: |
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I didn't do the math, but for the first two activations of FL4RE's path, it might be better to go 3, activate somewhere in Bridge 1A (measure 34) and then pick up 4 and activate in chorus 1 (after the SP in measure 104).
This prevents overlapping in chorus 1, so it gets use out of that phrase. It also avoids activating on a fast strumming section _________________
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