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JCirri
Joined: 04 Feb 2006 Posts: 4576
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Posted: Fri Nov 16, 2007 12:13 am Post subject: |
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Note Chart |
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tornintwo
Joined: 08 Aug 2007 Posts: 1524 Location: Vancouver, B.C.
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Posted: Fri Nov 16, 2007 5:16 am Post subject: |
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Stricken - Hard
probably not optimal but pretty damn good _________________
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killakella0
Joined: 21 Feb 2007 Posts: 22 Location: Schaumburg, Illinois
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Posted: Wed Nov 21, 2007 4:35 pm Post subject: |
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Just confirming this basic path is correct. I made my own path so there are some minor alterations in the activation points. My path got me an easy 392K first |
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Piso
Joined: 13 Jan 2007 Posts: 417 Location: Long Island... owait, Vancouver Island... Yep, Vancouver Island.
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Posted: Sat Dec 15, 2007 10:10 pm Post subject: ... |
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Optimal path (AFAIK, excluding DS's):
3-2-3-2(S1)
3: Next note, gets everything under SP up to the next phrase.
2: Second RB in 45.
3: Next note.
2: On the last G in 84 (yes, on the hopo). _________________
Welcome, Piso. Your last login was Sep. 6, 2009, 1:41AM. - From April 25th, 2010. Hihi.
My GH2 co-op paths hosting
10:56 JR626-1 : i'm half retarded now
10:56 jaimeclaude : now?
10:56 psxfreak101 : only half?
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FinalAeon
Joined: 19 Mar 2007 Posts: 2915 Location: Antwerpen, Belgium
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Posted: Sat Dec 15, 2007 11:12 pm Post subject: |
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Your 3rd activation is way off. If you whammy fully you'll have to activate on the yellow hold (last note of the 3rd SP phrase). Other than than maybe you can activate the first one at the previous chord and squeeze in the RY chord. I haven't been able to pull it off yet. _________________
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Hi7
Joined: 10 Oct 2007 Posts: 277 Location: Stoney Creek, Ontario, Canada
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Posted: Sun Dec 16, 2007 1:10 am Post subject: Re: ... |
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Piso wrote: | Optimal path (AFAIK, excluding DS's):
3-2-3-2(S1)
3: Next note, gets everything under SP up to the next phrase.
2: Second RB in 45.
3: Next note.
2: On the last G in 84 (yes, on the hopo). |
Thanks so much Piso. Now I need to re-FC this bad boy _________________
Torchy wrote: | Pure fucking Nintendium, baby. Indestructible. |
Goals:
6* Hard (TTFAF) [ ]
7* Hard [ ]
65 Hard FC's [ ]
45 Expert FC's [ ] |
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katman243
Joined: 02 Sep 2007 Posts: 22
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Posted: Wed Dec 19, 2007 7:05 pm Post subject: |
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what does s1 mean? _________________
Whatever happened to "Stairway to Heaven"?
Goals:
GHI: Five star all songs [x]
GHII:
Beat Jordan on Expert [x]
Five Star Jordan on Expert [x]
Five Star All Songs on Expert[x]
Get At least one fc on expert[x]
GHIII:
Five Star all Main Career Songs On Expert[x]
Beat TTFAF [x]
Four star TTFAF [x]
Five Star TTFAF []
Get 40 Gold Stars on EASY[]
Get 35 Gold Stars on MEDIUM[]
Get 30 Gold Stars on HARD[]
Get 25 Gold Stars on EXPERT[x](Dec. 23 2007 25th Reptilia, 65th place when posted) |
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PieGuy
Joined: 01 Mar 2007 Posts: 2836 Location: Long Island, NY
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Posted: Wed Dec 19, 2007 10:17 pm Post subject: |
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katman243 wrote: | what does s1 mean? | Skip 1. As in, you overwrite a phrase under SP. |
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kltznum1
Joined: 01 Jul 2007 Posts: 595
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Piso
Joined: 13 Jan 2007 Posts: 417 Location: Long Island... owait, Vancouver Island... Yep, Vancouver Island.
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Posted: Sat Jan 19, 2008 7:54 pm Post subject: |
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kltznum1 wrote: | http://kltznum1.com/gh3/paths/hard/stricken.optimal.png
this is the optimal, Piso your last activation was off. |
Actually, my last activation is STILL better unless you can double squeeze, and get one more note in while activating that early (my 3886 vs your 3862 for points). In technical terms, my activation would still be correct in a double squeeze scenario, one note earlier, but you simply can't double squeeze off the timing window. Hopo's are funny on GH3, and will only register within a certain hit window, even if you strum early/late.
While still thinking in double squeezes, second activation can double squeeze by going one chord later, reaching to the second GR of 50, better by the ticks of the entire chord under SP.
Please note though, I just say these squeezes in jest for the time being. The actual timing window of gh3 is still uncertain, and .5 beat squeezes in gh2 start at 181 bpm. Stricken is at 87 the entire song (well, as far as I can see), which should effectively be enough for .25 double squeezes on a larger timing window engine, especially with little bits of whammy thrown in. _________________
Welcome, Piso. Your last login was Sep. 6, 2009, 1:41AM. - From April 25th, 2010. Hihi.
My GH2 co-op paths hosting
10:56 JR626-1 : i'm half retarded now
10:56 jaimeclaude : now?
10:56 psxfreak101 : only half?
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kltznum1
Joined: 01 Jul 2007 Posts: 595
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Posted: Sat Jan 19, 2008 8:48 pm Post subject: |
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Piso wrote: | kltznum1 wrote: | http://kltznum1.com/gh3/paths/hard/stricken.optimal.png
this is the optimal, Piso your last activation was off. |
Actually, my last activation is STILL better unless you can double squeeze, and get one more note in while activating that early (my 3886 vs your 3862 for points). In technical terms, my activation would still be correct in a double squeeze scenario, one note earlier, but you simply can't double squeeze off the timing window. Hopo's are funny on GH3, and will only register within a certain hit window, even if you strum early/late.
While still thinking in double squeezes, second activation can double squeeze by going one chord later, reaching to the second GR of 50, better by the ticks of the entire chord under SP.
Please note though, I just say these squeezes in jest for the time being. The actual timing window of gh3 is still uncertain, and .5 beat squeezes in gh2 start at 181 bpm. Stricken is at 87 the entire song (well, as far as I can see), which should effectively be enough for .25 double squeezes on a larger timing window engine, especially with little bits of whammy thrown in. |
are you positive? because when I add up what your activation is equal to, I only get 3836 points, but I may be way off. _________________
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PieGuy
Joined: 01 Mar 2007 Posts: 2836 Location: Long Island, NY
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Posted: Sat Jan 19, 2008 9:03 pm Post subject: |
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kltznum1 wrote: | Piso wrote: | kltznum1 wrote: | http://kltznum1.com/gh3/paths/hard/stricken.optimal.png
this is the optimal, Piso your last activation was off. |
Actually, my last activation is STILL better unless you can double squeeze, and get one more note in while activating that early (my 3886 vs your 3862 for points). In technical terms, my activation would still be correct in a double squeeze scenario, one note earlier, but you simply can't double squeeze off the timing window. Hopo's are funny on GH3, and will only register within a certain hit window, even if you strum early/late.
While still thinking in double squeezes, second activation can double squeeze by going one chord later, reaching to the second GR of 50, better by the ticks of the entire chord under SP.
Please note though, I just say these squeezes in jest for the time being. The actual timing window of gh3 is still uncertain, and .5 beat squeezes in gh2 start at 181 bpm. Stricken is at 87 the entire song (well, as far as I can see), which should effectively be enough for .25 double squeezes on a larger timing window engine, especially with little bits of whammy thrown in. |
are you positive? because when I add up what your activation is equal to, I only get 3836 points, but I may be way off. | I added Piso's activation and got 3886. You may be forgetting the last note of measure 84, which counts toward the total. |
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kltznum1
Joined: 01 Jul 2007 Posts: 595
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Posted: Wed Jan 23, 2008 3:21 am Post subject: |
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PieGuy wrote: | kltznum1 wrote: | Piso wrote: | kltznum1 wrote: | http://kltznum1.com/gh3/paths/hard/stricken.optimal.png
this is the optimal, Piso your last activation was off. |
Actually, my last activation is STILL better unless you can double squeeze, and get one more note in while activating that early (my 3886 vs your 3862 for points). In technical terms, my activation would still be correct in a double squeeze scenario, one note earlier, but you simply can't double squeeze off the timing window. Hopo's are funny on GH3, and will only register within a certain hit window, even if you strum early/late.
While still thinking in double squeezes, second activation can double squeeze by going one chord later, reaching to the second GR of 50, better by the ticks of the entire chord under SP.
Please note though, I just say these squeezes in jest for the time being. The actual timing window of gh3 is still uncertain, and .5 beat squeezes in gh2 start at 181 bpm. Stricken is at 87 the entire song (well, as far as I can see), which should effectively be enough for .25 double squeezes on a larger timing window engine, especially with little bits of whammy thrown in. |
are you positive? because when I add up what your activation is equal to, I only get 3836 points, but I may be way off. | I added Piso's activation and got 3886. You may be forgetting the last note of measure 84, which counts toward the total. |
Oh I see my err, yea yours is optimal, I was adding the last note of M84 as only 5 and not 55. I forgot that rule of, 50+thesustain points. I apologize, but would it be possible with my last activation to squeeze in that last sustain note? in M86, I mean it is only a 16th note and the timing window is huge. _________________
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Tankafett
Joined: 03 Dec 2007 Posts: 5
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Posted: Thu Apr 17, 2008 12:21 am Post subject: |
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http://i25.tinypic.com/24whv1f.png
i've drew a blue line where the SP should start. i will find out tomorrow how long they last |
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