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Hammer-ons and Sustains - problems

 
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Krash  





Joined: 30 Oct 2006
Posts: 96

PostPosted: Tue Jan 30, 2007 5:52 am    Post subject: Hammer-ons and Sustains - problems Reply with quote

I've built a mid for a custom song, but when I import it into GHEx, there are some things that I didn't expect:

1. I've got a lot of 16th notes in the song (tempo is 90), and GHEx doesn't display them as if they will be hammer-ons. I would have thought 16th notes was fast enough to be hammer-ons, and I put the chart together with th eidea that they would be. Is there a way I can specify hammer-ons? 32nd notes seem to work just fine as hammer-ons, but not 16ths.

2. There are several points in the song where I have several sustained chords following one another. Occasionally, One of these sustains doesn't sustain at all (in GHEx). What is likely to have gone wrong here?
Edit: The notes which specifically don't sustain are those followed immediately before AND after by another sustain (eg, one long hold with some extra strums in the middle). Whether it's a chord or a single note doesn't matter.

I've yet to burn this to a dvd and test it in game, as I'm hoping to not have to do that too many times
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Krash  





Joined: 30 Oct 2006
Posts: 96

PostPosted: Tue Jan 30, 2007 6:43 am    Post subject: Reply with quote

the solution in this thread worked for the HOPOs.
I'm using Cakewalk Music Creator 3, if that helps anyone.

still need a solution for problem 2 though

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Phr34k  





Joined: 20 Mar 2006
Posts: 1082
Location: London, Ontario, Canada

PostPosted: Tue Jan 30, 2007 6:43 am    Post subject: Reply with quote

Quote:
Rule 6: YOU HAD BETTER NOT POST "My midi doesn't work/does something I didn't expect/etc" POSTS WITHOUT POSTING THE MIDI THAT IS CAUSING THE PROBLEM! You will be banned immediately if you post one of these without a WORKING link to the midi file.


Post your Midi file. Only warning.
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Krash  





Joined: 30 Oct 2006
Posts: 96

PostPosted: Tue Jan 30, 2007 11:28 am    Post subject: Reply with quote

Sorry, my bad.

http://savefile.com/files/453006

The first instance of the sustains not working is the BY chord in measure 26. The are numerous times it happens after that point.
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Krash  





Joined: 30 Oct 2006
Posts: 96

PostPosted: Wed Jan 31, 2007 4:38 am    Post subject: Reply with quote

Bump.
Sill looking for help on why my sustains aren't sustaining
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Phr34k  





Joined: 20 Mar 2006
Posts: 1082
Location: London, Ontario, Canada

PostPosted: Wed Jan 31, 2007 4:54 am    Post subject: Reply with quote

I'll take a look at it now.

Edit: It appears that the holds beforehand are ending after the start of the next one. This would caus the game to hang I believe. Change any holds to a slight amount (even a few ticks) earlier for the ending. In doing this, it was fixed on my end.
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Krash  





Joined: 30 Oct 2006
Posts: 96

PostPosted: Wed Jan 31, 2007 5:47 am    Post subject: Reply with quote

Thanks

I had thought that might have been a possibility, but had checked the holds, and they definitely started at the precise tick the previous hold ended.

No matter, I just shortened the offenders by a single tick, and everything seems fine now - Thanks for your help.
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katamakel  





Joined: 16 Jun 2006
Posts: 1467
Location: Stockholm, Sweden

PostPosted: Wed Jan 31, 2007 10:00 am    Post subject: Reply with quote

Yeah, one note has to end before another one begins.
Even if that only means it's one tick before.
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