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yksi-kaksi-kolme
Joined: 22 Jun 2008 Posts: 2803 Location: philly skramzzzz
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Posted: Tue Oct 13, 2009 11:10 pm Post subject: |
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Can someone give me a list of the notes that make up all the chords? I always failed at chords... here are all the chords in case you don't wanna load the game:
Power
Major
Minor
Palm Mute
Major 7
Minor 7
Dominant 7
Minor 7th b 5
Suspended 4
Diminished
Augmented
Just use C as the root note please
I know what power, major, and minor are, but no clue to the others. Also, are any of them tritone sounds? I'd be pretty stupefied if they didn't put tritone chords in the game... _________________
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lollerskater
Joined: 04 Apr 2009 Posts: 221
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Posted: Wed Oct 14, 2009 1:37 am Post subject: |
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How exactly does the MIDI import work? I think Swiftly Swift made the SMB theme using that... _________________
Games I Have:
PC: GH3 (with customs!!!)
Wii: GH:WT
X360: GH3 | GH:M | GH5 | GH:VH | RB2
I make custom songs. Meaning I make my own music and chart them. Kind of like ExileLord |
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HellAshes
Joined: 06 Apr 2006 Posts: 8320 Location: Livingston, NY
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Posted: Wed Oct 14, 2009 1:59 am Post subject: |
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yksi-kaksi-kolme wrote: | Can someone give me a list of the notes that make up all the chords? I always failed at chords... here are all the chords in case you don't wanna load the game:
Power - C G C
Major - C E G
Minor - C Eb G
Palm Mute - C
Major 7 - C E G B
Minor 7 - C Eb G Bb
Dominant 7 - C E G Bb
Minor 7th b 5 - C Eb Gb Bb
Suspended 4 - C F G
Diminished - C Eb Gb A
Augmented - C E G#
Just use C as the root note please
I know what power, major, and minor are, but no clue to the others. Also, are any of them tritone sounds? I'd be pretty stupefied if they didn't put tritone chords in the game... |
Added them in your quote. _________________
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pman5595
Joined: 06 May 2008 Posts: 1543 Location: Wayzata High School
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Posted: Wed Oct 14, 2009 3:39 am Post subject: |
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yksi-kaksi-kolme wrote: | Can someone give me a list of the notes that make up all the chords? I always failed at chords... here are all the chords in case you don't wanna load the game:
Power
Major
Minor
Palm Mute
Major 7
Minor 7
Dominant 7
Minor 7th b 5
Suspended 4
Diminished
Augmented
Just use C as the root note please
I know what power, major, and minor are, but no clue to the others. Also, are any of them tritone sounds? I'd be pretty stupefied if they didn't put tritone chords in the game... |
wait all those chords are in the game? GHMix 1.0 also? _________________
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yksi-kaksi-kolme
Joined: 22 Jun 2008 Posts: 2803 Location: philly skramzzzz
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Posted: Wed Oct 14, 2009 3:52 am Post subject: |
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pman5595 wrote: | yksi-kaksi-kolme wrote: | Can someone give me a list of the notes that make up all the chords? I always failed at chords... here are all the chords in case you don't wanna load the game:
Power
Major
Minor
Palm Mute
Major 7
Minor 7
Dominant 7
Minor 7th b 5
Suspended 4
Diminished
Augmented
Just use C as the root note please
I know what power, major, and minor are, but no clue to the others. Also, are any of them tritone sounds? I'd be pretty stupefied if they didn't put tritone chords in the game... |
wait all those chords are in the game? GHMix 1.0 also? |
Those are only in GHMix 2.0. GHMix 1.0 is limited to major and minor chords, though I believe you can get diminished on a chord.
Also, wow, I can't believe they don't have pure tritone chords... I guess the closest are Diminished or Minor 7th b 5... wait, come to think of it, diminished looks like it's two tritones smushed together... correct? I guess that'd be pretty dissonant. Shame that minor thirds are pretty consonant, though. _________________
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SwiftlySwift
Joined: 12 Aug 2009 Posts: 112
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Posted: Sat Oct 17, 2009 5:47 am Post subject: |
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pman5595 wrote: | yksi-kaksi-kolme wrote: |
Power
Major
Minor
Palm Mute
Major 7
Minor 7
Dominant 7
Minor 7th b 5
Suspended 4
Diminished
Augmented
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wait all those chords are in the game? GHMix 1.0 also? |
All but Minor 7th b 5 and Augmented were in GHMix 1.0, I believe, it just required certain scales to get to some of them.
lollerskater wrote: | How exactly does the MIDI import work? I think Swiftly Swift made the SMB theme using that... |
Nah, I used direct Nintendo Sound File midi conversions for reference on the sound effects, but it was all done manually in the studio (GHMix).
I never figured out how to use the import feature, though I heard only drums will import intact on the 360 because of some limitation the console has. |
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BOYOBOYY
Joined: 14 Jun 2007 Posts: 154 Location: Telford, UK
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Posted: Sun Oct 18, 2009 8:42 pm Post subject: |
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How do you get other notes to play during held notes? I know SwiftlySwift knows how to do this because I saw it in Vadrum Meets SMB2. I've wanted to know how to do this for some time please respond. _________________
All glory to the SSVG |
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yksi-kaksi-kolme
Joined: 22 Jun 2008 Posts: 2803 Location: philly skramzzzz
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Posted: Mon Oct 19, 2009 4:23 am Post subject: |
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BOYOBOYY wrote: | How do you get other notes to play during held notes? I know SwiftlySwift knows how to do this because I saw it in Vadrum Meets SMB2. I've wanted to know how to do this for some time please respond. |
I assume you already know the answer seeing as how you commented on my video. But, just for the sake of documenting it for everyone else in this thread, here's my tutorial. _________________
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BOYOBOYY
Joined: 14 Jun 2007 Posts: 154 Location: Telford, UK
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Posted: Tue Oct 20, 2009 12:43 am Post subject: |
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yksi-kaksi-kolme wrote: | BOYOBOYY wrote: | How do you get other notes to play during held notes? I know SwiftlySwift knows how to do this because I saw it in Vadrum Meets SMB2. I've wanted to know how to do this for some time please respond. |
I assume you already know the answer seeing as how you commented on my video. But, just for the sake of documenting it for everyone else in this thread, here's my tutorial. |
Yes of course. I posted that question before I searched on youtube. Thanks for your tutorial it was very helpful. _________________
All glory to the SSVG |
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Parama
Joined: 19 Mar 2008 Posts: 5870
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Posted: Fri Oct 23, 2009 4:55 pm Post subject: |
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Question!
Is there any way to change a note without changing the sound of the note? (IE moving a to without changing the note type or velocity?) _________________
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footballtom3685
Joined: 16 Sep 2007 Posts: 2478 Location: Bay Area, CA
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Posted: Fri Oct 23, 2009 6:00 pm Post subject: |
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Parama wrote: | Question!
Is there any way to change a note without changing the sound of the note? (IE moving a to without changing the note type or velocity?) | Yes, in GHMix 2.0. I don't have my xbox to check and I don't remember exactly, but I believe it's under Track Settings. Then it's Note Design or Track Design or something. It allows you to make any note any possible note without changing the sound, velocity, effects, etc. So you could technically have a lead chart with a bunch of 5 note chords that sounded like a crazy trill or something. It's a good way to have chords in lead (charting them in rhythm but then setting the lead note to 0 velocity) so you can use chords regularly instead of just every other measure or whatever - assuming that even works, which it usually doesn't. |
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Parama
Joined: 19 Mar 2008 Posts: 5870
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Posted: Sat Oct 24, 2009 2:25 am Post subject: |
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Oh yeah I kinda figured it out a few minutes after I posted
Chords on lead are awesome though! _________________
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Lefteh
Joined: 09 Mar 2009 Posts: 15
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Posted: Sun Oct 25, 2009 3:19 am Post subject: |
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Not sure how active this is, and I'm sure it's been answered elsewhere or even in the thread, but for the life of me I cannot get a clear understanding of how to use the rhythm/lead track merge/glitch/hax/whatever to play chords on lead. Specifically for GHMix 1.0, not the newer version. I'm trying to play chords on lead guitar on custom songs in the original GHMix. If a video is available, that would be great but if not, I'll settle for a clear explanation.
Thanks in advance for the help. |
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yksi-kaksi-kolme
Joined: 22 Jun 2008 Posts: 2803 Location: philly skramzzzz
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Posted: Sun Oct 25, 2009 4:25 am Post subject: |
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Lefteh wrote: | Not sure how active this is, and I'm sure it's been answered elsewhere or even in the thread, but for the life of me I cannot get a clear understanding of how to use the rhythm/lead track merge/glitch/hax/whatever to play chords on lead. Specifically for GHMix 1.0, not the newer version. I'm trying to play chords on lead guitar on custom songs in the original GHMix. If a video is available, that would be great but if not, I'll settle for a clear explanation.
Thanks in advance for the help. |
You're talking about GHMix 1.0?
You can't. Simple as that. You can only get a BO chord at the top of a scale, but it sounds nothing like a chord.
You could, however, turn the Rhythm track all the way down so that only lead is heard but you could chart chords. They still won't sound like actual chords, but you could play them without single notes sounding awful. _________________
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Lefteh
Joined: 09 Mar 2009 Posts: 15
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Posted: Sun Oct 25, 2009 4:45 am Post subject: |
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yksi-kaksi-kolme wrote: | Lefteh wrote: | Not sure how active this is, and I'm sure it's been answered elsewhere or even in the thread, but for the life of me I cannot get a clear understanding of how to use the rhythm/lead track merge/glitch/hax/whatever to play chords on lead. Specifically for GHMix 1.0, not the newer version. I'm trying to play chords on lead guitar on custom songs in the original GHMix. If a video is available, that would be great but if not, I'll settle for a clear explanation.
Thanks in advance for the help. |
You're talking about GHMix 1.0?
You can't. Simple as that. You can only get a BO chord at the top of a scale, but it sounds nothing like a chord.
You could, however, turn the Rhythm track all the way down so that only lead is heard but you could chart chords. They still won't sound like actual chords, but you could play them without single notes sounding awful. |
That's what I'm talking about there, is the rhythm volume being turned down and somehow played so that lead at least *appears* to be playing the chords. I can't find a simple explanation for how it works anywhere and it never comes out right when I just guess. |
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